평점 만점의 리뷰가 11,000개 이상
8만 5천명 이상의 리뷰
10만명 이상의 포럼 멤버가 선호하는 에셋
유니티에서 모더레이팅하는 모든 에셋
This package is self-contained and does not rely on third-party assets for its core functionality. The Unity Starter Assets and ProBuilder are used solely for the demo scene and are not required for production use. For projects utilizing Unity 6, ensure Cinemachine is upgraded to its latest version, as recommended by Unity's guidelines.
Versatile Third-Person Controller System is a powerful Unity tool designed to simplify the creation of dynamic third-person character mechanics. Perfect for developers of all levels, this system offers highly customizable features, robust character movement, and seamless environmental interactions.
Key Features
- Simple Setup: Add the Player-Controller script, and the system handles the rest.
- Diverse Movements: Walking, jogging, sprinting, crouching, crawling, climbing, rolling, parkour, and more.
- Dynamic Camera System: Includes standard, aim, and crawl cameras for varied gameplay perspectives.
- IK Systems: FootIK for terrain adaptation and HandIK for object interactions and parkour actions.
- Enhanced Collision: Dynamic colliders ensure smooth interactions on slopes and uneven terrain.
- Advanced Systems: Includes health, stamina, interaction, parkour, climb, and cover mechanics, all controlled via scriptable objects.
- Modular Design: Code is clean, maintainable, and easy to integrate into any Unity project.
- AI-Ready: Health, stamina, and interaction systems can be adapted for AI characters.
Streamline your Unity development with this comprehensive, modular system and bring your third-person gameplay to life!