- Main Features -
🔫 Universal Weapon System
• Various attack types (it's possible to use several of them in one weapon).
• Melee system (with unarmed mode).
• Grenades with various effects, including the smoke and flash effects that
allows you to break away from opponents.
• Pose hands, elbows, and fingers for each weapon using IK.
• Objects detection - characters react to walls and different objects and remove their hands.
• And many other great features: reloading system, ricochet, penetration, aiming with different scope types, customizable effects.
🏃♂️ Powerful Caracter and Camera
• Compatible with any humanoid character.
• Includes Root Motion movement and perfect animations for all character states.
• Powerful camera system with TP, FP, and a few TD views.
• Different movement types - Standard, Always Aiming, In all Directions.
• Character's legs react to obstacles thanks to IK.
🎒 Inventory System
• Contains a weapon wheel, slots for first aid kits, and ammo.
• Sort and group weapons as you need (by type, for example).
• Characters can pick up and throw away weapons, and use first aid kits, ammunition, food...
🤖 Advanced AI System
• Works with Humanoid & Generic avatar types.
• Various attacks - fire, missiles, bullets, melee.
• During the attack, enemies can use covers.
• Opponents can act together.
• Waypoints movement and Observer behavior.
• Different detection types - vision (central and peripheral), hearing, close range.
• Warning & Attack states - before attacking, opponents will first look for the player.
• If an enemy has found a corpse, he starts looking for players.
• Stealth System - players can hide in the grass and go unnoticed.
⚙️ Built-in Integrations
• Emerald AI
• Edy's Vehicle Physics
• NWH Vehicle System 2
• Realistic Car Controller
• PUN 2
• DestroyIt
• Easy Save 3
👥 Game-ready Multiplayer
• Full synchronization of all systems - everything from the single-player mode will work in the network (from AI to pick-up items)
• Full Game Logic - contains many useful features: lobbies, game rooms, character selection, match statistics, co-op and deathmatch modes, AI enemies.
• Custom matches - there is the ability to search/create game rooms with various parameters (including private ones with passwords).
• Simple using - you don't need to create anything extra, use single-player characters, weapons, and AI opponents in the multiplayer (all components will be added automatically).
• You can also extend the built-in multiplayer with the Advanced Multiplayer add-on.
💾 Save System
• It allows players to save their game progress. You can customize the parameters that will be saved: inventory, health, positions, weapons ammo, and more.
📱 Mobile Input:
• Absolutely everything that is in the main version works on mobile devices. You don’t need to do anything extra, just build the game and run it on your mobile device.
🛠 Powerful Tools
• UI System. Adjust the entire game UI in one place - quickly and conveniently.
• Custom input manager: supports gamepads, mobile input, and keyboard/mouse.
• Creation tools. Transform your model to a game-ready character with weapons or an enemy in less than a minute.
💥 And more great features
• Hit Zones for characters and enemies - set different damage values for the head, arms, legs, and body.
• Mini-maps with textures (without a second camera). Set up them quickly and easily.
• Several characters in a single-player game. Use a few characters in your game and switch between them during the game.
• Surfaces and materials with various hits effects and step audios. Create your surfaces in one step.
• Audio system: you can customize different sounds (weapons, character steps, enemies, etc)
- What's inside the project -
• The framework with tools
• Several demo scenes that show how the framework and its elements work
• A character with 16 weapon prefabs
• 3 types of AI opponents - Robot, Zombie, Humanoid with weapons (Pistol, Grenade Launcher, Flamethrower, Sword)
• Complete game UI
• Lots of animations for weapons, players, and opponents
• Various sounds, effects, and environmental objects