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RetroBlit is a unique asset that brings back classic immediate-mode, code-only development, and leverages Unity for cross-platform support.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.45f1
Compatible
Not compatible
Not compatible
Description

RetroBlit is a different kind of retro pixel game framework (really). It aims to create an ideal, low friction framework for making pixel-perfect retro games from the early 90s era. RetroBlit takes advantage of the portability, and the ease of deployment that Unity provides, but does away with the Unity Editor interface in favour of a traditional game loop, immediate-mode, and code-only development.


Check out the RetroBlit feature demoreel at itch.io!


Try the WebGL example demo games BrickBust and Retro Dungeoneer which ship with RetroBlit (all source code and assets included).


For a more information and a very in-depth documentation please have a look at these pages:

RetroBlit Website


RetroBlit Docs

Technical details

Features:

  • Pixel perfect rendering
  • Primitive shape rendering, lines, rectangles, triangles, ellipses, pixels
  • Textured line rendering
  • Multi-layered tilemaps with extensive TMX file support which includes support for infinite maps, objects, and custom properties
  • Rendering to and from sprite sheets
  • Rendering raw pixel buffers
  • Unicode text rendering, with text alignment, overflow settings, and custom pixel font support
  • Sprite packing support
  • A set of 30 tweening/interpolation functions
  • Clipping
  • Custom shader support
  • Sound and music APIs
  • Simplified input handling
  • Optional wide and tall pixel support (think 1980s computer games)
  • Post processing and transition effects, such as scanlines, screen wipes, screen shake, fade, pixelate and more
  • Synchronous and asynchronous asset loading
  • Garbage Collection aware code, for smooth play without hiccups!

RetroBlit

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$15
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
44.9 MB
Latest version
3.4.0
Latest release date
Feb 28, 2023
Original Unity version
2020.3.45
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