Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
Templates
Systems
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/8
Farming Engine URP is a complete project that mimics the familiar genre of games in full 3D.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.0f1
Not compatible
Compatible
Not compatible
Description

New! Unity 6000

New! Animals



The player creates your own village, where he is engaged in modern gardening.

Build infrastructure, lay roads, buy transport and equipment for the development of the village.

The project was created on URP and is focused on Android.



Rendering

URP



Supported Platforms

PC, Android, XBOX, PS



Asset contains

1. Menu

  • resource menu
  • menu for building buildings
  • menu for building characters
  • building upgrade menu
  • ability to add your own buildings and transport to the menu
  • building removal tool

2. Buildings

  • save system
  • road construction system
  • the possibility of upgrading buildings
  • building construction animation
  • large start map
  • customizability of building duration
  • forest and decor objects
  • the forest is cut down during the construction of buildings

3. Transport

  • AI transport for land cultivation
  • customizable characteristics
  • attach farming implements to transport

4. Land for planting

  • plowed
  • sown
  • watered
  • harvest

5. Control system

  • camera control - rotate, zoom, move

6. Other

  • 155 objects
  • toon shader
  • particles
  • all objects are made through prefabs, which will make them easy to upgrade ones


3D models (120 objects total)

Buildings:

  • fence allows you to build any shape
  • hangars 2 levels
  • house 2 levels
  • canope 2 levels
  • barn
  • mill
  • fuel place
  • platform base 1x1, 1x2, 2x2
  • plowed\sprouts ground blocks
  • palette
  • animal house x2
  • mill 2 level

Technics (10 kind):

  • tractor
  • harvester
  • special harvesters
  • sprayer
  • canal digger
  • weeder
  • loader
  • berry harvester
  • cabbage harvester
  • carrote harvester
  • grape harvester

Processing and harvesting devices (8 model):

  • plow
  • harrow
  • cutter
  • ground crasher
  • seeder
  • 3 kind of trailer (tank, for balk cargo, universal)

Grown crops (11 kind):

  • wheat
  • rice
  • water melon
  • cabbage
  • carrote
  • cherry
  • apple
  • grape
  • corn
  • pumpkin
  • cane

Plants (20 models, 6 kind):

  • spruces
  • bushes
  • spreading trees (for shadows)
  • forest belt trees
  • clumb plants
  • small trees

Environment:

  • 17 stone\rock models
  • props (7 objects) - barrels, beams, bench, sheaf, bags
  • boxes for seedlings of each plant species
  • modules for building any shape of the road

Animals:

  • pig, hen, goat, cow

Other:

  • feeders x3

Objects are painted with vertex color.

UVs done non-overlapping method with mixed scale for different model parts (bottom for example).

To bake objects in batches(they are highlighted in groups in the scene), they are divided into 4-6 UDIM.

Many plants have one-sided geometry on the leaves, which is highlighted by an ID map.

In other objects, the ID map set the splitting of the model into colors, which greatly simplifies changing the painting.

Most of the lowpoly style models.

Most objects have 1k ao mesh map.

Large obgects have 2k.

Polygon count is 40-6600 tris (from simple props to the building of the second level hangar).

Stand, walk, eat, turn (right\left) animal animations.



3189 lines of code were written for the asset. Hundreds of hours of time.

It would cost thousands of dollars to fully develop such a product.

To work with the asset, you need to know C # programming.



All parameters of buildings and transport are adjustable: price, construction time, speed, etc.



Load

   Shadows

      300k tris - 500 batches

   No shadows

      100k tris - 200 batches



Support: someonewhocaresfeedback@gmail.com

Technical details

Rendering

    URP


Supported Platforms

     PC, Android, XBOX, PS


3D

    Vertex color

    Texture dimensions 512-4096

    Polygon count is 40-6600 tris


Shader

    Toon


Tools

     Create forest

Farming Simulator URP

(not enough ratings)
100 users have favourite this asset
(100)
$77
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
55.4 MB
Latest version
1.2
Latest release date
Nov 22, 2024
Original Unity version
2021.3.0
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR