Unity logo
Cancel
Cart
Applications
Sell Assets

Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
Templates
Systems
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/12
loading
loading
๐ŸŽ This is a complete game system with a bunch of features that will speed up the development of your drag racing games
Render pipeline compatibility
The Built-in Render Pipeline is Unityโ€™s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.20f1
Compatible
Compatible
Compatible
Description

[ Demos ] [ Documentation ] [ Forum ] [ Discord ] [ Email us ]



โญ This framework is designed in such a way that interaction with it is as simple as possible:


On the one hand, it is so simple that even a beginner without programming knowledge can handle it.


On the other hand, more experienced developers will find it useful too, thanks to its clean code and powerful features.



โญ Main Features:


๐Ÿ“ Multiplatform. Your game will run on computers and mobile devices and you don't need to do anything extra for that - just press the build button.


๐Ÿ“ Universal car controller - it's just one component compatible with any car model and contains many configurable parameters and full car physics.

To create a new car, just add the script - simple like magic.


๐Ÿ“ Progress system. It allows you to add levels and game profit - points/money.


๐Ÿ“ Shopping systems. After reaching a level and accumulating money, players will be able to purchase cars and upgrades for them.


๐Ÿ“ Car improvements. Create upgrade stages for the engine, transmission, turbo, nitro, weight. Each stage may affect all car parameters (speed, acceleration, nitro, etc).


๐Ÿ“ The AI system built into the Car Controller allows you to use all your created cars as opponents.


๐Ÿ“ Opponents Manager. You can create a list of opponents that the player will have to defeat (in turn).


๐Ÿ“ Pluggable multiplayer module. The game logic is already configured, and all you need to do is turn the mode on. In this case, players will be able to play with each other.


๐Ÿ“ With a free camera, you can choose any game view (including the view from the cockpit).


And the built-in Cinemachine integration allows you to use many camera effects.


๐Ÿ“ Road controller. Set the whole race track or let it be generated automatically with any length.


๐Ÿ“ The UI manager contains all necessary menus, game buttons, indicators, etc. And you can adjust all of them in one place - quickly and conveniently.


๐Ÿ“ The built-in Event system makes it easy to expand the menu and whole gameplay.


๐Ÿ“ The detailed documentation will help you understand this framework very quickly.

In addition, the project contains clean C# code, and if you need to change something for yourself, it will not be difficult.



โญ What's inside the project:


๐Ÿ“ The framework with tools.


๐Ÿ“ A game demo contains a menu with a shop, 3 fully configured cars, a race track, all necessary sounds, and a full-fledged UI (everything you saw in the screenshots).


Please note: the models shown in the screenshots and video are not included in the project.



โญ Support


We are always accessible and ready to help. If you have any questions or you're faced with a problem when developing your game or you need additional documentation, video, etc., please don't hesitate to contact us via email (gercstudio@gmail.com), Discord, or Unity Forum, and we will respond and help you as soon as possible.






Legal information - this asset uses fonts: RacingSansOne and Montserrat under Open Font License; see "Third-Party Notices.pdf" file in the package for details.

Drag Racing Framework

(12)
130 users have favourite this asset
(130)
$39.90
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
157.7 MB
Latest version
1.3.2
Latest release date
Oct 3, 2022
Original Unity version
2019.4.20
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright ยฉ 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR