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Basketball (AR and Non-AR) — sports arcade template with realistic physics of net & ring, ring growing, hoop movement, advanced scoring & audio systems. Throw the Ball and Try to Get the Best Score!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.20f1
Compatible
Not compatible
Not compatible
Additional compatibility information
Description

Basketball 🏀 Game (AR and Non-AR) — cross-platform sports arcade template with realistic physics of basketball net & ring, ring growing & hoop movement, advanced scoring & audio systems.


Throw Diligently and Try to Get the Best Score!


[ Documentation | Support | Forum | Map of Assets ]


Another sports game template: Football.


👉 Game Modes


You can choose Game Mode on the Demo Scene before the start:


1. Non-AR Mode (all tested platforms support it) with 3 Camera Control Modes:


  • 2 for Desktop: WASD Keys or Right Mouse Button.
  • 1 for Mobiles: Sensor Camera.

2. AR Mode (if it’s available, user can see a button to activate it) with the next features using the AR Foundation (ARCore, ARKit) — Augmented Reality engine:


  • Real Plane Detection (includes tutorial, visual plane confirmation/resetting, placing the game around the player).
  • AR Safe Zone. The player needs to stay in the Safe Zone to avoid accidents during the game and continue the game itself! The player will be notified when leaving the Safe Zone.
  • AR Onboarding UX with Transparent Video Manuals & AR States.
  • AR Shadows & Light Estimation: estimates light data in the real world and applies it to game space.

🍏 Package Contains


  • Unified Demo Scene for Both Modes (AR and Non-AR).
  • Throw Control.
  • Sensor Camera.
  • Menu Scene.
  • Permission Scene with Camera Permission Request using free Native Camera.
  • Loading Screen to switch scenes seamlessly.

👉 Features


Throw like a Pro with your amazing Game or App:


  • 2 Bonuses: Ring Growing (Big Ring), Hoop Movement.
  • 2 Throwing Modes with Throw Control:
    • “Click” (Easy);
    • “Flick/Swipe” (Hard).
  • 100+ Customizable Parameters: Points, Throwing, Bonuses, Delays, etc.
  • Super Realistic Physics of a Basketball Net & Ring: Bank Shot, Toilet Bowl Shot, Rimshot, Net Shot, Clear Shot...
  • Dissolving (Fading) VFX for All Game Objects.
  • Dynamic Sound System: play Sounds based on speed, pitch, and volume factors of the Ball when it collides with Ring, Net, Backboard, Floor, Pole.
  • Directional Arrow that points to the Current Target.
  • Advanced Scoring System with Combos & Accounting Distance to Basket.
  • UI Animations and Sounds: Clear Ball, Best Score, Current Score, Fail.
  • Simulation of Player Breathing (Desktop).
  • Mobile Optimizations:
    • Object Pool for Throwing Objects to manage the memory;
    • Caching for Visible Game Objects before Game Start.
    • TextMesh PRO for Texts to update them when really needed.

👉 Throwing Modes


During an encounter with a target, a player may throw the ball by:


  • clicking/tapping any point on the screen (by default);
  • flicking/swiping the object from the bottom of the screen up toward the target.

Both modes form different speed and throw direction based on the last position of finger or mouse cursor, what makes the game even more interesting.


Throw Diligently and Try to Get the Best Score without touching the Ground!


📚 Docs & Support


I state the work of the asset only with uploaded Unity version or with the version indicated in the latest online docs that contain all instructions for the 1st launch.


If you find a bug, or you can't use the asset as you need, please first

get the support before leaving a review on the asset store.


I am here to help and to improve my assets for the best.

Response time can be up to 5 business days.

Technical details

[ Documentation | Support | Forum | Map of Assets ]


Tested with Mobile Platforms:


  • AR & Non-AR: iOS on iPhone XS Max;
  • AR & Non-AR: Android on Samsung Galaxy A71;
  • Non-AR: WebGL in Google Chrome.

Tested with Desktop Platforms (Non-AR):


  • Windows;
  • macOS;
  • WebGL in Google Chrome.

Basketball: AR, Non-AR

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$59.99
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License type: Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
94.6 MB
Latest version
5.0
Latest release date
Mar 30, 2024
Original Unity version
2022.3.20
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