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Renowned Games
44개 사용자 리뷰
$45
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J
Abandoned
4 days ago
JanSchutt버전 2.5.6
All in all a good engine but the lack of updates and support makes it hard to use.
이 리뷰가 도움이 되었나요?
1
0
s
Love it , second time i bought it
a month ago
steeltoken420버전 2.5.6
I used Co-pilot AI , showed them the codes , Asked for functions to Raycast , i put the scripts in I asked for, Co-pilot gave me the code > copy/paste .. AMAZING , got networking going , got Emerald AI 3.0 going . LOVE IT < ...The Ability to have Co-pilot look at a screenshot , and answer my question " how do i detach bone upon impact " ECT > LOVE IT !! >> Co-pilot , look at this script Put Events in the script BOOM ! i got slots to drag objects in LOVE IT << cant rave enough !!! AI knows EVERYTHING about this asset and ITS AMAZING the help i can get with it 24/7 INSTANTLY !! LUV U !!
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0
0
k
Simply Awesome! Complete FPS package for sure.
a year ago
kebtastic버전 2.5.6
Excellent collection of all FPS modules in a simple asset. Works straight out of box on Unity 6 URP. Highly Recommended!!!
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1
0
퍼블리셔 답변:
7 months ago에 답변됨
We are glad that you like the asset, thank you for your feedback!
K
Game Template with No Documentation
a year ago
KellyCode버전 2.5.6
It's a Template. It has no useful documentation, the C# code isn't usefully commented and it's system isn't well organized or documented so "beware all ye who enter here" when making changes. I spent over 60 hours with it and enjoyed building a new scene and modding the characters but it took far more hunting and guesswork than it should.
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3
0
퍼블리셔 답변:
a year ago에 답변됨
Hello. If you have any questions, you can write to us at the discord server. We will be happy to answer them.
w
My favorite shooter pack so far!!!!
a year ago
welchc8535버전 2.5.6
This asset is the best its so good but i have a few minor things the sensitivity when aiming in is way to fast can any one tell me how to fix it also ladder climbing would be nice. This asset is still amazing it feels like a real shooter other than the aiming in please help thank you.
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1
0
퍼블리셔 답변:
a year ago에 답변됨
We are glad that you like the asset, thank you for your feedback!
a
its is Definity a great asset but there is something going on with it
2 years ago
austinwhiteted12이전 버전 2.5.5
This asset is great and has so much put into it, but there is a few problems with sensitivity and a few other values. the camera goes all over the place while aiming and when i create the character from the menu, even looking around is too much and its set to 7.5 sens. another thing is guns shooting, when shooting automatic there seems to be a bug when it comes to spray, as its too wide too the point where it is almost going sideways XD. im running unity version 2021.3.19f1, is there a specific unity version to run it on?
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1
0
퍼블리셔 답변:
2 years ago에 답변됨
We are glad that you like the asset, thank you for your feedback! Aurora FPS Engine support all laster version of Unity 2019 - 2023. About sensitivity it's bug already fixed in last update. Open Project Manager click Update button and after downloading update click Import button.
H
Pretty damn awsome.
3 years ago
Homicide이전 버전 2.5.2
Support : AAA And some support. So far I have not encountered a single issue, and i've run into a few... that Support has not assisted in fashionable time, and excellent resolve. Additionally, providing some extended functionality that wasnt present - out of the box. Documentation: The documentation is a little light in my opinion, as the system has veered away from some legacy content toward more modern content, but relics of that still exist, and in many situations the documentation just doesnt reflect fully the steps needed to achieve some things, especially in regards to the AI. But, that said, see my support section. These guys will help you get it up and rollin in no time. AI: Really decent. Im actually really impressed with how well they are coming together in just a few days, givin the amount of other stuff i have been putting together on top of that. They can patrol using Patrol maps, either randomly or sequentially. They engage really well, in fact, on default settings, they can be pretty brutal and take you down rather quickly. The animations are really well done, and smooth once you have configured the correct components and settings as desired. Again, a little light in the documentation, but its rather easy to reverse engineer the prefabs provided for AI. I would highly recomment using the AI Behaviour Tree Prefab and save yourself a little grief with other nuances that can be found in the legacy FSM system. Using custom models is really just easy. Almost as simple as just drag and drop, but theres a few extra step, not much. Good stuff. About the only thing I would really love to see some Nav Mesh AI be able to do, that i have still not encountered in any AI asset, is use, with custom animations, off mesh nav links. A state of Enter, During, and Exit with supporting animations would be just simply amazing and 100% Win. - Presentation and Layout. Beautiful. I discovered they provide some real nice editor format classes, such as Groups, Headers, etc, with just the right customization that you can keep your inspectors looking clean and concise, and not giant lists of fields jumbled together. Love it. Once you get the hang of things, theres no stumbling over clunky, bloated components, as everything is categorized, and just where it should be. - Weapons / Controller All in all, the controller feels smooth, the weapon pick ups etc, all felt great to me, and were easy to get to using in a real project, in fact most of the system really is easy to get working. I did notice a few strange things in animation, but being in discord i have observed mention of known issues and pending fixes, so I am fairly confident the odd issue that does pop up gets dealt with in a timely fashion. - Art The art work is solid, the weapons and character are not true triple AAA quality, imo, but they are definitely not bad in any means, and have a certain characteristic that keeps them right on edge with modern graphics anyways. The weapon Fx from bullet hits, to muzzle flashes all work well, and the engine makes it real easy to just have audio and fx work with little fuss. You really just need to add an already provided Physics material to your collider. Very well done. - Audio Not much to say here. Quality, no less. It has all you would expect with all that is provided. And provides a decently configured AudioController (Mixer). But ofc, it should, its an engine after all :D - Extras Things like the loot system, Weapon Utilities that allow for 'cheats' basically, all this stuff is pretty cool and really suits the all rounded general FPS Engine purpose that Aurora pushes. I really feel this is probably one of the best assets of its kind. It encompasses nearly every core aspect a solid FPS engine should have. Theres literally nothing that could make this engine better outside of a few updates to the support vids and documents, maybe the off mesh link support one day, and for christmas, maybe a ladder animation for the rigs. Haha. But seriously, really well done. Thanks.
이 리뷰가 도움이 되었나요?
6
1
퍼블리셔 답변:
3 years ago에 답변됨
We are glad that you like the asset, thank you for your feedback!
V
Best asset,, no comparison
3 years ago
Vijey이전 버전 2.5.2
This is the best asset I've ever seen on the asset store... This one responds to my need,, if you want to create an AAA game as an indie game dev,, I recommand this one. I could rate even 100 stars unfortunately I just have five stars as the rating points... Thanks for developers,, your asset is the best because you are the best!!! The code is very documented,, all code structure is well done... For one who has a serious project this is the best asset for you... I will look another asset from you because this one shows me that your other assets must be good too... Thanks !!!
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
3 years ago에 답변됨
We are glad that you like the asset, thank you for your feedback!
A
GOOD
3 years ago
Azathothvan이전 버전 2.3
HIGH QUANTITY
이 리뷰가 도움이 되었나요?
1
1
퍼블리셔 답변:
3 years ago에 답변됨
We are glad that you like the asset, thank you for your feedback!
u
Incredible work
3 years ago
unity_E05CA3067359F5778509이전 버전 2.5.0
Clean code, powerful API. The code architecture is top-notch. Not a spaghetti codebase like most fps assets. A real engine, not a template, and the best choice for any serious FPS project. Thank you for your impressive work guys
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
3 years ago에 답변됨
We are glad that you like the asset, thank you for your feedback!
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