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Make {YOUR} Game. This Demo Game for Game Modules 4 is an extensive RPG Template. Use it to learn how Game Modules works, or as a jumping-off point for your own project.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.45f1
Compatible
Compatible
Compatible
Additional compatibility information

Project is delivered in the built-in pipeline, and I strongly suggest using that to try out the project. Please use your own graphics for your project. The code will work in any pipeline.

Description

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Support, Questions, News & Updates

➡️ Discord

➡️ Scripting Documentation

➡️ YouTube Tutorials

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The 1st Person Party Based RPG Demo Game is an extensive slice of what could be your next epic RPG. It features multiple scenes in a build-ready project for you to learn from, explore, and use as a jumping-off point for your own projects.


🎥 Install guide

🎥 Walkthrough of Project


⚠️ Game Modules 4 is required ⚠️

Game Modules 4 is an extremely flexible bundle of tools and systems simplifying and automating common complex mechanics, designed by game devs for game devs of all skill levels.


FEATURES

See how the GameModuleActor can automate most in-game changes to Stats and other Game Module components. Use Conditions to modify Stats automatically.


Experience the visual Drag and Drop Inventory System and see how Item Objects and Item Attributes combine with the Loot Box module to create dynamic and exciting in-game discovery and combat.


Learn how the Item Attributes can be used to describe anything, including Character Class and Character Race, and how they can be used to affect Stats.


See the Timeboard and Gametime, easily controlling and displaying time, while enabling a robust pause system.


Pass data quickly using the Blackboard module, and see how Quests make use of the Blackboard to automatically succeed or fail based on Quest Conditions and providing Quest Rewards to the players. See how Quest Rewards can be used when defeating enemies to provide Loot to the player.


+ More

Dig into the code to see how Properties work, and learn how easy it is to call otherwise complex operations with just one line of code, effortlessly updating your character Stats and other data.


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Check out more info & all of our models at InfinityPBR.com

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If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!


For discussions on how to expand on this project, please join the Discord!

Created with AI

The project uses graphics created using MidJourney. Environment textures are not AI generated.

RPG Game Kit - 1st Person Party Based Demo for Game Modules 4 - Make {YOUR} Game

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RPG Template for Game Modules 4.
A party-based RPG that's just waiting for you to dive in and explore its depths. With the Game Modules 4, you get the chance to unravel the mysterious...
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