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G
total crap
2 years ago
GameLover90이전 버전 1.8.6
the project is not even scaling properly. very difficult to introduce additional elements due to meshes present everywhere. total crap. don't buy, does not scale properly!
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0
1
퍼블리셔 답변:
2 years ago에 답변됨
Hey buddy,
Thanks for taking the time to write a review. This is a starter kit, ie, it gives you the basic tools you need to develop your fast-food game. So in order to fully utilize the game to your needs, you probably need to reskin the game and add your own UI to it. This way, you can ensure the end result is compatible with your target devices & platforms.
Meanwhile, if you are looking for a product that is coming with scaling UI and uses a more adaptive approach, please take a look at this asset: https://assetstore.unity.com/packages/templates/packs/cooking-star-fast-food-game-template-portrait-view-245406?aid=1101l32CN
Let me know if I can further assist.
u
I need tutorial
4 years ago
unity_-WzfSkuKUd8nLg이전 버전 1.8.5
I need to support graphic canvas in cooking which is compatible with all mobile screen resolutions. Hope the team can help me soon.
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
4 years ago에 답변됨
Hey buddy,
I've answered your email. Kindly check it out and let me know if you have any other questions.
퍼블리셔 답변:
5 years ago에 답변됨
Thanks for the kind words.
Let me know if you have any questions ;)
Just bought the game and would like to seek support assistance. Can anyone please share thier contact email. Thanks.
----
Reply to your response:
I tried a few times using the contact form and received Error 504. Please advise when this is fixed so I can submit for support. Thanks.
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
7 years ago에 답변됨
Hi buddy. Send me a message to the following email address: "alinwdo(@)gmail.com"
p
AMAZING!! WORKS GREAT!!!
7 years ago
p2thewhite이전 버전 1.7.5
This product works perfect and does everything that it says. Easy to extend and support is swift and effective!! It's rare that you have a asset that's affordable, great support, and functional. Helped me out in a jam too, Money well spent, definitely worth it!
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2
0
퍼블리셔 답변:
7 years ago에 답변됨
Hi buddy,
Thank you so much for the kind words. I'm really glad to see you found this game kit useful. Please let me know if you have any questions.
Cheers!
Asset will require work if you do not want to blush.
For example, there are a lot of constants in the form of numbers, not variables. You need to change 3 times the same thing.
Minuses:
- There is no star system, although it is promised.
- The interface is made on sprites.
- It will take a lot of work to make 2D with atlases
- Code without component caching
- Very strange factories and prefabs are made
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5
0
퍼블리셔 답변:
8 years ago에 답변됨
Hey buddy,
Thanks for showing interest into our game kit. I really appreciate it.
As the name suggest, this is a "Starter kit" so it definitely needs some adjustment before turning into a game that is ready to publish. You need to define a new sets of products, customers, images, recipes, and of course some new levels/missions to come up with something new. But you are right with the hard-coded variables. Just let us know about these instances and we will gladly fix them in the next updates.
About the other issues you mentioned:
- You need to use Unity 5.6+ to access to the latest update (including star system). Older versions of Unity just download the outdated versions of the kit.
- You can easily replace the interface with any 3d-Model or Unity's GUI system.
- We did it to make it easy for new users to re-skin/customize the look and feel of the game with ease. If you need a new version which works with atlases, just let us know via support email. We are ready to help ;)
- Just wait for the new updates. All classes will be reviewed and required performance upgrades will be performed.
- I appreciate if you tell us how did you found the prefabs strange. We try our best to simplify the structure of the items used inside the game to serve you in the best way possible.
Best regards.
s
Great for beginner
9 years ago
sdgdigital2이전 버전 1.7.3
I'm not too much familiar with Unity. This game is perfect for a newbiw like me. The ReadMe.pdf is very clear and we can customize easily.
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1
0
퍼블리셔 답변:
8 years ago에 답변됨
Thank you buddy. This is awesome to know. Thanks for sharing!
Make sure to let us know if you need any help.
O
Good price & gives you a quick start. However, the code isn't the best.
9 years ago
OneLemon이전 버전 1.7.1
Pros:
- Good Price
- Easy to modify
- Easy to understand
- Lots of comments
Cons:
- Not the best code (feels a little amateurish)
- Doesn't use the proper way to develop for 2D
- Not completely optimized
For the price and easy to understand code, it's worth it to get this package. If you care a lot about optimization then you probably want to avoid this unless you don't mind changing a lot of the code and game objects.
I bought this just to speed up development without having to code a lot of the base, no regrets.
-------------------------------------------------------------------------------------
Update to your response:
What if the creator doesn't want to convert it to 3D? If you want me to go into detail I can if it would help you. Using box meshes to draw all your 2D sprites isn't optimized, you should be using planes. When you are using box meshes you are telling Unity to draw 5 other sides that you are trying to hide. This would also cause your sprites to draw what appears to be a thin line above or around all your sprites (which is actually a different face you are trying to hide by scaling the z axis of your object to a very small number) It doesn't take any more time to change from 2D to 3D when you are using planes.
You also aren't using Unity's GUI system, which is not only easy to use but very beneficial if you want to create a GUI that works with all resolutions and aspect ratios.
There's also a lot of hard code in the scripts. Let me know if you want me to give you more detail.
I hope this helps but like I said, I don't have any regrets buying this asset because it's only 19$ and my expectations aren't high. I am only writing this for you since you have asked me to.
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3
1
퍼블리셔 답변:
9 years ago에 답변됨
I appreciate your review, as I'm sure you spent considerable amount of time working with this kit. I just want to highlight a few facts that we took into consideration, when we started to develop this kit:
1. This is not a ready-to-publish game kit. We wanted to produce a starter kit for those who want to learn how to create such an array-based time-management games. You need to add/edit a few items before building a game out of it, so we just wanted to keep the codes simple to make it usable for every one.
2. What if a customer wants to convert the whole kit to pure 3D? With the current architecture, it can be done within a few minutes. It is very easy to convert the kit to 2D or 3D at no time.
3. Which part of the kit is not optimized? Please help us fix the bugs by addressing the exact issue. We have tested the final build of the game on some very old Android devices (2010) and the game runs at full speed.
Sincerely,
Finalboss Game Studio
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