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11,000 種類を超える 5 つ星アセット

8.5 万人以上の顧客による評価

10 万人を超えるフォーラムメンバーが支持

すべてのアセットを Unity が審査済み

27件のうち 1 - 10を表示中
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d
Works, but not efficient
a year ago
deceneu88バージョン 1.4.0 で
The asset is definetly something good to start from, and works outside of the box, but there are a few drawbacks. Code is not clean and not efficient. Many UI canvases and who still uses Text component and not Text Mesh Pro? Gave it 3 as it works, however, there are alot of thing that I need to change just to get it into the out-of-the-box state but with cleaner code, using new components (text mesh pro) and optimize UI by cutting out canvases and leave only what makes sense.
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0
0
i
Please upload tree Prefab of ECCGameCity scene!
3 years ago
itsnullptr以前のバージョン 1.3 で
Problem detected while opening the Scene file: 'Assets/Puppeteer/ECCAssets/Scenes/ECCGameCity.unity'. Check the following logs for more details. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Prefab instance problem: Tree (35) (Missing Prefab with guid: dfa9dfeadc62f004fa180a7d05c05b72). 80 instances are missing the same Prefab UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
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0
0
n
Fun little asset
3 years ago
notboring以前のバージョン 1.3 で
This is a simple project with a few well documented scripts. The included assets are nice and the demo project works as expected. I was able to add a radar and a few new features in a matter of hours. EDIT: This only thing that really annoyed me and which I complained about was actually a unity bug. After applying a workaround everything works as it should!
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1
0
h
Is it optimized for a mobile version as well?
4 years ago
hongsukd以前のバージョン 1.3 で
Please answer fast
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0
1
パブリッシャーからの返信:
4 years ago に返信
It is not specifically optimized, for example no object pooling, but I plan to make an update that uses Unity's new built-int pooler along with material/mesh/code optimizations.
s
No support
4 years ago
skulfio以前のバージョン 1.3 で
There is no support either through the forum or through the mail
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0
0
パブリッシャーからの返信:
4 years ago に返信
Hi, if it's still relevant please send me a mail. I wasn't able to find which support question was yours on the forum either.
G
Very good assets
5 years ago
GameCreationStudiogcs以前のバージョン 1.25 で
I have bought several temples from Unity and they all have script bugs that I have to spend hours and days fixed it, but this is assets is well implement with no bugs
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1
0
パブリッシャーからの返信:
5 years ago に返信
Thanks for the good words!
r
Great but no support
5 years ago
rabea_abuhaltam以前のバージョン 1.25 で
Great asset you will never regret to buy it.. but there is no support from the developer.
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1
0
パブリッシャーからの返信:
5 years ago に返信
Thanks for the review. You're right about lack of support, I'm trying to fix it.
w
The Best Asset
5 years ago
weatherbob以前のバージョン 1.25 で
Yhis package is great and easy to use. Works like he says and so simple to change and update to way you want.
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1
0
パブリッシャーからの返信:
5 years ago に返信
Thanks!
g
Good Assets
6 years ago
garganta以前のバージョン 1.25 で
Hello i changed the car prefab with another one and when i start the game i cant move the new car. Also i cant food a component that was shown in the documentation . I really appreciate the help.the five start well be put after helping me solving the problem and thank you
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0
0
d
Demo works great.
6 years ago
deleted以前のバージョン 1.25 で
Can't wait to start creating and building with this. Curious, though, how do you set this up for android? I can't find the steering wheel in game after activating it for use.
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2
0
パブリッシャーからの返信:
6 years ago に返信
Hi, You should turn on the CanvasSteeringWheel object in the scene, and then the game will understand it when it runs on a mobile device and let you control the game with it instead of tapping left/right of screen.
高品質なアセット
11,000 種類を超える 5 つ星アセット
信頼がある
8.5 万人以上の顧客による評価
コミュニティが支持
10 万人以上のフォーラムメンバーが支持
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