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Finally! We present a simple way of interacting with scene objects using the VR headset. This package allows changing the position and rotationof the objects in the 3D space. The options of movement/rotation appear on the object when the magnetic trigger (or the phone’s screen) is pressed. No other devices are required.
This package contains the following:
- The scripts that control the movement and rotation of the objects using the Cardboard glasses.
- The cube models with textures and materials.
- The marker animations to make the user know if an object must be moved or rotated.
- A main scene that is Android compatible, as you can see in the youtube video.
- The option to “snap to grid” to move the objects properly.
- The option to ignore physics when moving objects.
-Futuristic environment.
This package works with the “google cardboard” for UNITY that must be downloaded first using the following link:
download
It works with Cardboard SDK version 2018
This package contains the following:
- The scripts that control the movement and rotation of the objects using the Cardboard glasses.
- The cube models with textures and materials.
- The marker animations to make the user know if an object must be moved or rotated.
- A main scene that is Android compatible, as you can see in the youtube video.
- The option to “snap to grid” to move the objects properly.
- The option to ignore physics when moving objects.
-Futuristic environment.
This package works with the “google cardboard” for UNITY that must be downloaded first using the following link:
download
It works with Cardboard SDK version 2018
Cardboard VR Object HEAD Interaction
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License agreement
Standard Unity Asset Store EULALicense type
File size
1.2 MB
Latest version
3.0
Latest release date
Aug 21, 2018
Original Unity version
5.4.1
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