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Run functions via the GUI. An editor window provides user-friendly buttons and inputs to run your component's functions with custom arguments.

This provides a great way to manually trigger events during gameplay. Try out code you wrote in the editor without needing to be in play mode.

Public, private, static, and instance methods can be all triggered.

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File size
24.9 KB
Latest version
1.3.1
Latest release date
May 17, 2022
Original Unity version
2020.3.0
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