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======================
Prefabs
======================
Package contains four prefabs of trees
-- MapleTree00
-- MapleTree01
-- MapleTree00Autumn
-- MapleTree01Autumn
These can be found in Assets/LoDTreeAssets/Prefabs.
Drag any of these into the scene to place.
Each Prefab contains 3 Levels of Detail.
MapleTree00 and MapleTree01 are summer trees.
MapleTree00Autumn and MapleTree01Autumn are autumn trees.
Prefab MapleTree00 contents
=================================
Meshes:
* mapleTree00_LOD00 : 1952 tris
* mapleTree00_LOD01 : 1467 tris
* mapleTree00_LOD02 : 884 tris
Material:
* bark_maple_mat
* leaves_maple_mat
Textures:
* bark_maple_ao : 512 x 512 occlusion map
* bark_maple_diffuse : 512 x 512 albedo map
* bark_maple_normals : 512 x 512 normal map
* leaves_maple_ao : 512 x 512 occlusion map
* leaves_maple_diffuse : 512 x 512 albedo map
* leaves_maple_normals : 512 x 512 normal map
Prefab MapleTree01 contents
=================================
Meshes:
* mapleTree00_LOD00 : 1829 tris
* mapleTree00_LOD01 : 1468 tris
* mapleTree00_LOD02 : 982 tris
Material:
* bark_maple_mat
* leaves_maple_mat
Textures:
* bark_maple_ao : 512 x 512 occlusion map
* bark_maple_diffuse : 512 x 512 albedo map
* bark_maple_normals : 512 x 512 normal map
* leaves_maple_ao : 512 x 512 occlusion map
* leaves_maple_diffuse : 512 x 512 albedo map
* leaves_maple_normals : 512 x 512 normal map
Prefab MapleTree00Autumn and MapleTree01Autumn contents
=================================
Meshes:
MapleTree00Autumn and MapleTree01Autumn use the same meshes as MapleTree00 and MapleTree01, respectively
Material:
* bark_maple_mat
* leaves_maple_autumn_mat
Textures:
* bark_maple_ao : 512 x 512 occlusion map
* bark_maple_diffuse : 512 x 512 albedo map
* bark_maple_normals : 512 x 512 normal map
* leaves_maple_ao : 512 x 512 occlusion map
* leaves_maple_autumn_diffuse : 512 x 512 albedo map
* leaves_maple_normals : 512 x 512 normal map
======================
Prefabs
======================
Package contains four prefabs of trees
-- MapleTree00
-- MapleTree01
-- MapleTree00Autumn
-- MapleTree01Autumn
These can be found in Assets/LoDTreeAssets/Prefabs.
Drag any of these into the scene to place.
Each Prefab contains 3 Levels of Detail.
MapleTree00 and MapleTree01 are summer trees.
MapleTree00Autumn and MapleTree01Autumn are autumn trees.
Prefab MapleTree00 contents
=================================
Meshes:
* mapleTree00_LOD00 : 1952 tris
* mapleTree00_LOD01 : 1467 tris
* mapleTree00_LOD02 : 884 tris
Material:
* bark_maple_mat
* leaves_maple_mat
Textures:
* bark_maple_ao : 512 x 512 occlusion map
* bark_maple_diffuse : 512 x 512 albedo map
* bark_maple_normals : 512 x 512 normal map
* leaves_maple_ao : 512 x 512 occlusion map
* leaves_maple_diffuse : 512 x 512 albedo map
* leaves_maple_normals : 512 x 512 normal map
Prefab MapleTree01 contents
=================================
Meshes:
* mapleTree00_LOD00 : 1829 tris
* mapleTree00_LOD01 : 1468 tris
* mapleTree00_LOD02 : 982 tris
Material:
* bark_maple_mat
* leaves_maple_mat
Textures:
* bark_maple_ao : 512 x 512 occlusion map
* bark_maple_diffuse : 512 x 512 albedo map
* bark_maple_normals : 512 x 512 normal map
* leaves_maple_ao : 512 x 512 occlusion map
* leaves_maple_diffuse : 512 x 512 albedo map
* leaves_maple_normals : 512 x 512 normal map
Prefab MapleTree00Autumn and MapleTree01Autumn contents
=================================
Meshes:
MapleTree00Autumn and MapleTree01Autumn use the same meshes as MapleTree00 and MapleTree01, respectively
Material:
* bark_maple_mat
* leaves_maple_autumn_mat
Textures:
* bark_maple_ao : 512 x 512 occlusion map
* bark_maple_diffuse : 512 x 512 albedo map
* bark_maple_normals : 512 x 512 normal map
* leaves_maple_ao : 512 x 512 occlusion map
* leaves_maple_autumn_diffuse : 512 x 512 albedo map
* leaves_maple_normals : 512 x 512 normal map
Summer and Autumn LoD Trees
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License type: Single Entity
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License agreement
Standard Unity Asset Store EULALicense type
File size
81.1 MB
Latest version
1.0
Latest release date
Jun 6, 2017
Original Unity version
5.5.1
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