Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
1/6
---Important Update!!!---
I setuped a great script for all plants prefab, and now the all "face" of plants rotate always to the camera.
20 different animated decoration plants on dual face polygon planes. All plants are animated from the 0 to the complete plant. This animation is scripted so you can setup for each part the delay time of the plant’s growth. And also the FPS of the 20 different animated decoration plants on dual face polygon planes. All plants are animated from the 0 to the complete plant. This animation is scripted so you can setup for each part the delay time of the plant’s growth. And also the FPS of the animation can be changed for more natural motion. The frame of the loop start is also changeable.
Setup and usage: FPS = the FPS number of the animation mWait Before Start = delay time, after starting the grow and loop animation mLoop Start Frame = the frame number when starting the loop, I set up the best time. Please put an fps controller to the sample scene and you can see the assets.
Setup for the PlantRotate script in the all plants prefabs: Camera To Look At - Put your camera gameobject
All texture atlas is 4096*4096 (64 frame/ plant) for the best quality but you can reduce for your game quality
20 different animated decoration plants on dual face polygon planes. All plants are animated from the 0 to the complete plant. This animation is scripted so you can setup for each part the delay time of the plant’s growth. And also the FPS of the 20 different animated decoration plants on dual face polygon planes. All plants are animated from the 0 to the complete plant. This animation is scripted so you can setup for each part the delay time of the plant’s growth. And also the FPS of the animation can be changed for more natural motion. The frame of the loop start is also changeable.
Setup and usage: FPS = the FPS number of the animation mWait Before Start = delay time, after starting the grow and loop animation mLoop Start Frame = the frame number when starting the loop, I set up the best time. Please put an fps controller to the sample scene and you can see the assets.
Setup for the PlantRotate script in the all plants prefabs: Camera To Look At - Put your camera gameobject
All texture atlas is 4096*4096 (64 frame/ plant) for the best quality but you can reduce for your game quality
Animated Plants Set
(not enough ratings)
100 users have favourite this asset
(100)
$15
Taxes/VAT calculated at checkout
License type: Single Entity
Refund policy
Secure checkout:

License agreement
Standard Unity Asset Store EULALicense type
File size
157.1 MB
Latest version
1.1
Latest release date
Feb 1, 2018
Original Unity version
5.0.1
Support
Visit siteQuality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Language
Feedback
Partners Program
PartnersUSD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR