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Light2D

The Light2D system is a mesh based 2D volumetric light, casting shadows based on all Collider2D types (Box, Circle, Edge and Polygon)

The Light2D systems allows easy implementation of occlusion effects to obscure objects not in lit area, light trigger events to track objects entering, leaving and staying in the lit area, texture light cookies or just the standard Light2D.


Features:
Dynamic Shadows and Light
Light Trigger events
Occlusion Effects
Light Cookies
Customisable performance options

Package contains 3 example demo scene, showing basic functionality, visibility detection using light triggers and occlusion effect implementation.

Demos:
Basic Demo
Stealth Demo
Occlusion Demo

Light2D: Dynamic Lighting and Shadows

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License type
File size
4.5 MB
Latest version
1.0
Latest release date
Dec 9, 2016
Original Unity version
5.3.5
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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