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RMH Pumpkin 001.
A carved pumpkin with removable lid and lit candle (with Halloween very much in mind). A simple C# script is included to make the candlelight flicker smoothly as though by the wind; code is fully commented and you can customise the flicker speed (lower the number, slower the flickering) and the maximum candlelight intensity via the Pumpkin object in the Inspector.
In the YouTube video, on the right-hand side of the screen, you see the pumpkin rotating as well as a few of Unity's post-processing image effects to give the pumpkin a Halloween feel -- these effects and the rotation script are not included to save space / keep clutter to a minimum. Everything else you see in the video is included in this pack (pumpkin has a prefab and candlelight uses Unity's Shuriken particle system / Texture Sheet setup).
As always, for a better impression of the asset inside the Unity engine, please view the YouTube video in the screenshots section.
(metallic PBR workflow used / all models are .FBX format)
Tris / Verts Count (taken from Blender):
Pumpkin, candle, lid, 1876 tris, 957 verts. 1K PNGs. Maps: Albedo, Metallic, Normal, AO
Molten Wax, 46 tris, 32 verts.
The HDRI file used to light the scene was downloaded freely from HDR Labs sIBL Archive.
Version History
V1.0: Released.
A carved pumpkin with removable lid and lit candle (with Halloween very much in mind). A simple C# script is included to make the candlelight flicker smoothly as though by the wind; code is fully commented and you can customise the flicker speed (lower the number, slower the flickering) and the maximum candlelight intensity via the Pumpkin object in the Inspector.
In the YouTube video, on the right-hand side of the screen, you see the pumpkin rotating as well as a few of Unity's post-processing image effects to give the pumpkin a Halloween feel -- these effects and the rotation script are not included to save space / keep clutter to a minimum. Everything else you see in the video is included in this pack (pumpkin has a prefab and candlelight uses Unity's Shuriken particle system / Texture Sheet setup).
As always, for a better impression of the asset inside the Unity engine, please view the YouTube video in the screenshots section.
(metallic PBR workflow used / all models are .FBX format)
Tris / Verts Count (taken from Blender):
Pumpkin, candle, lid, 1876 tris, 957 verts. 1K PNGs. Maps: Albedo, Metallic, Normal, AO
Molten Wax, 46 tris, 32 verts.
The HDRI file used to light the scene was downloaded freely from HDR Labs sIBL Archive.
Version History
V1.0: Released.
RMH Pumpkin 001
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License agreement
Standard Unity Asset Store EULALicense type
File size
25.2 MB
Latest version
1.0
Latest release date
Mar 13, 2017
Original Unity version
5.3.5
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