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Every asset moderated by Unity
Package Features
-> Mesh from PolygonCollider
-> Paralax background layers from Mesh
-> Detail placement on Mesh edges
-> Dynamic 2D light Mesh for static and dynamic objects
Description
By changing the PolygonCollider the points of the Mesh can be edited easily. The paralax effect is generated automatically and can be either on the inside or he outside of the Mesh. Its pivot point is also adjustable. Additionally multiple custom sprites can be randomly placed on the edges of the Mesh. Another core feature is the 2D dynamic light system. Dynamic and static lights as well as dynamic and static walls are supported and the performance is optimised. Multiple lights and different colours can be easily achieved.
Useful Links
Demo Game
Example Level Design Video
Twitter
I hope you find this package useful and everything works fine in your projects.
2D Polygon Paralax Level Design + Dynamic Lights
