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My rnd isometric hexagonal autotiled grid.
I wondered why there is no any autotiling algorithm realisation in the internet so I wrote my own.
This project contains: isometric hexagonal grid; autotiling for hexagones; little map editor supporting save/load to xml file
The package includes zero editor scripts so You must know how to code c# for using it. Low performance becouse of unoptimized graphics.
Hope this project will help You in implementing Your own dreams.
License agreement
Standard Unity Asset Store EULALicense type
File size
799.7 KB
Latest version
1.013
Latest release date
Jul 1, 2016
Original Unity version
5.3.4
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