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1/9
The high performance open source Bullet Physics library now available within Unity. Wanting more flexibility than I could get using PhysX, I started this Unity port of the open source BulletSharp project. Bullet Physics is compiled as a native plugin and accessed from unity scripts using C# PInvoke wrappers.

* Simulate multiple physics worlds simultaneously
* Simulations independent of game loop
* Access to every byte of source code
* Softbodies, ropes, cables and cloth
* Featherstone inverse dynamics
* Two APIs:
. . . * Low level Bullet Physics API
. . . * Unity components similar to the PhysX components
* ZLib license (very permissive)

Currently supports:
* Windows
* OSX
* iOS
* Android

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Bullet Physics For Unity

(82)
2602 users have favourite this asset
(2602)
FREE
License type
File size
47.7 MB
Latest version
1.1.0
Latest release date
Feb 1, 2017
Original Unity version
5.3.1
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