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fo-dicom is a simple-to-use toolkit for reading and manipulating DICOM images and files.

The fo-dicom release for Unity uses the latest DICOM dictionary. It supports reading and writing DICOM files with uncompressed image formats. Compressed formats such as JPEG2000 etc. are currently not supported.

Unity specific image rendering is available. To create a Texture2D object out of a DICOM file, simply:

var image = new DicomImage("imagename.dcm");
var texture = image.RenderImage().AsTexture2D();

For more information about fo-dicom, see https://github.com/fo-dicom/fo-dicom

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