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1/10
- Synchronous/Asynchronous cut;
- Cut meshes with several meshes and colliders converting BoxCollider, SphereCollider and CapsuleCollider to MeshCollider;
- Skinned mesh support
- Easy to extend;
- Very fast algorithm (just take a look at reviews);
- Smart optimization. So after the cut you will not see any redundant triangles or vertex due to cut;
- Android/iOS/VR supported;
- Cut by plane;
- Cut by knife (examples).
The game that uses this asset (android): BeSlicer
Documentation
You can try it for free here. This is fully featured mesh slicer, but with no source code (dll-s only). And it will not work in release mode more than one minute.
- Cut meshes with several meshes and colliders converting BoxCollider, SphereCollider and CapsuleCollider to MeshCollider;
- Skinned mesh support
- Easy to extend;
- Very fast algorithm (just take a look at reviews);
- Smart optimization. So after the cut you will not see any redundant triangles or vertex due to cut;
- Android/iOS/VR supported;
- Cut by plane;
- Cut by knife (examples).
The game that uses this asset (android): BeSlicer
Documentation
You can try it for free here. This is fully featured mesh slicer, but with no source code (dll-s only). And it will not work in release mode more than one minute.
Mesh Slicer
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$50
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License agreement
Standard Unity Asset Store EULALicense type
File size
46.3 MB
Latest version
3.0.5
Latest release date
Feb 3, 2025
Original Unity version
6000.0.27
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