Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/4
This tool allows to easily import and slice sprite sheets generated by Adobe Animate (Flash).
Adobe Animate Instructions
• Each sprite sheet can contain one or more movieclips.
• Export sprite sheets with their corresponding XML files (describing the location of all sprites).
• The Starling XML format now adds the possibility to use pivots from original movieclips.
Unity Instructions
• Get importer window by opening: Window -> Sprite Sheet Importer
• Get importer window by opening: Window -> Sprite Sheet Importer
• Then select a 2D Texture sprite sheet (alongside accompanying XML file).
• The Force Overwrite Pivot checkbox:
– Shows a pull down menu to manually select a pivot position.
– Can be used to ignore existing pivot data from the XML file.
• The Generate Animation checkbox:
– Creates an Animator for the sprite sheet.
– Also creates Animations for each animation movieclip.
– Shows a field to choose frames per second for those Animations.
– Shows a Generate GameObject checkbox which can be used to create a GameObject with the Animator.
– Warning: This function can overwrite previously generated elements without notice.
• Finally, press 'Import Sprites'.
For more details check out the video:
https://www.youtube.com/watch?v=zcgmO7sWdWk
Credits
This tool was created by James Prankard.
The Whitespace Trimming and XML Pivot implementation were added by Jonathan Tremblay (Cegep de Saint-Jerome).
Github
https://github.com/prankard/FlashSpriteSheetImporter
Adobe Animate Instructions
• Each sprite sheet can contain one or more movieclips.
• Export sprite sheets with their corresponding XML files (describing the location of all sprites).
• The Starling XML format now adds the possibility to use pivots from original movieclips.
Unity Instructions
• Get importer window by opening: Window -> Sprite Sheet Importer
• Get importer window by opening: Window -> Sprite Sheet Importer
• Then select a 2D Texture sprite sheet (alongside accompanying XML file).
• The Force Overwrite Pivot checkbox:
– Shows a pull down menu to manually select a pivot position.
– Can be used to ignore existing pivot data from the XML file.
• The Generate Animation checkbox:
– Creates an Animator for the sprite sheet.
– Also creates Animations for each animation movieclip.
– Shows a field to choose frames per second for those Animations.
– Shows a Generate GameObject checkbox which can be used to create a GameObject with the Animator.
– Warning: This function can overwrite previously generated elements without notice.
• Finally, press 'Import Sprites'.
For more details check out the video:
https://www.youtube.com/watch?v=zcgmO7sWdWk
Credits
This tool was created by James Prankard.
The Whitespace Trimming and XML Pivot implementation were added by Jonathan Tremblay (Cegep de Saint-Jerome).
Github
https://github.com/prankard/FlashSpriteSheetImporter
License agreement
Standard Unity Asset Store EULALicense type
File size
19.9 KB
Latest version
1.1.1
Latest release date
Apr 1, 2020
Original Unity version
2017.1.1
Support
Visit siteQuality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Language
Feedback
Partners Program
PartnersUSD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR