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Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.25f1 | Compatible | Not compatible | Not compatible |
2021.3.18f1 | Compatible | Not compatible | Not compatible |
2020.3.26f1 | Compatible | Not compatible | Not compatible |
2019.4.0f1 | Compatible | Not compatible | Not compatible |
This is a post-processing shader simulating CRT Screen, for Built-In Render Pipeline.
CRT Setting Option:
1. Effect Scale (0.0 ~ 2.0)
2. Center Light On/Off
3. Center Light Scale (0.0 ~ 1.0)
4. Overall Light (0.0 ~ 1.0)
Package included:
1. Shader File
2. C# script Post-Processing Controller
3. CRT Safe Area Script
4. An Example Scene. (A Camera prefab in [OldAsset] folder)
* Be notice the showcase model does not included in Asset
About CRT Safe Area:
CRT Safe Area is a Component to align your Canvas UI to correct position, you can put everything under the Margin Object like Example Scene.
* If you are using SafeArea Helper with mobile device, please put CRT Safe Area as a child of SafeArea.
*If you are looking for Post Process Stack version, there is a PostProcessStack folder, and you will be required to install Post Proecess Package:
Window -> Pacakage Manager -> Unity Registry -> Post Processing
Otherwise, you can just remove "Post Process Stack" folder and use the "Builtin" script
CRT Monitor Effect/ Old TV Effect
