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The behaviac is a behavior framework with a GUI designer and a runtime part. The designer is used to design and debug the behaviors, and the runtime is c# scripts in the game to execute the generated behavior.
behaviac supports behavior tree, fsm(finite state machine), and htn(hierarchical task network).
All code(designer and runtime) are open source.
please visit: http://www.behaviac.com/docs/en/articles/overview/ or https://github.com/Tencent/behaviac for source code, documents, tutorials, APIs, Q&A, etc.
behaviac supports behavior tree, fsm(finite state machine), and htn(hierarchical task network).
All code(designer and runtime) are open source.
please visit: http://www.behaviac.com/docs/en/articles/overview/ or https://github.com/Tencent/behaviac for source code, documents, tutorials, APIs, Q&A, etc.
License agreement
Standard Unity Asset Store EULALicense type
File size
258.2 KB
Latest version
3.6.24
Latest release date
Mar 17, 2017
Original Unity version
4.6.7
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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