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Have you ever wanted to create a game where the player has to draw a line around flying around objects to destroy them?
Then this is the right package for you to get started.
In Polygonix you have to draw a line around the objects to destroy them. The more objects you destroy at once or in combo time the more points you get!
It's easy to setup, just put the GameManager Prefab into the scene and add some collectable prefabs or create your own with a few clicks. The collectable objects are easy tweakable, you can set scale and speed ranges, if they can change their rotation after a given time and how many points they give to the player.
Features:
- Draw a Polygon on the screen
- The developer can easily set the line details (color, distance between points, thickness...)
- New Objects are easily implemented (each sprite + the Collectable script)
- Destroy the objects inside the drawn polygon
- Explosion Particle Effects
- Simple Combo System
- X Points per object type * Combo multiplier
- Level Done Screen when all objects are collected
- Collectable movements use the camera bounds dynamically to never leave the viewport
The package will continuously be developed to add new features.
Webplayer
Feel free to ask, if you have any questions
Then this is the right package for you to get started.
In Polygonix you have to draw a line around the objects to destroy them. The more objects you destroy at once or in combo time the more points you get!
It's easy to setup, just put the GameManager Prefab into the scene and add some collectable prefabs or create your own with a few clicks. The collectable objects are easy tweakable, you can set scale and speed ranges, if they can change their rotation after a given time and how many points they give to the player.
Features:
- Draw a Polygon on the screen
- The developer can easily set the line details (color, distance between points, thickness...)
- New Objects are easily implemented (each sprite + the Collectable script)
- Destroy the objects inside the drawn polygon
- Explosion Particle Effects
- Simple Combo System
- X Points per object type * Combo multiplier
- Level Done Screen when all objects are collected
- Collectable movements use the camera bounds dynamically to never leave the viewport
The package will continuously be developed to add new features.
Webplayer
Feel free to ask, if you have any questions
License agreement
Standard Unity Asset Store EULALicense type
File size
3.1 MB
Latest version
1.0
Latest release date
Oct 1, 2015
Original Unity version
5.0.1
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