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1/5
Easily generate fences along paths with random details like moss and breaks. Clean UI, smart regeneration, and perfect for quick environment design.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.48f1
Compatible
Compatible
Compatible
Description

The Procedural Fence Generator is a powerful yet easy-to-use Unity editor tool designed to streamline environment creation by allowing you to generate fences along a custom spline or set of points. Perfect for outdoor and stylized environments, it supports wood, stone, iron, and broken fence segments, with optional moss overlays for added realism.

The system intelligently handles updates — no duplicate fences when regenerating, and previous placements update automatically when points are moved. It also features handy tools like Clear Points and Undo Last for fast iteration.

Highly customizable and lightweight, this tool is ideal for game developers, level designers, and prototyping artists building open worlds, medieval landscapes, farms, or urban boundaries.

Supports Unity 2020.3+ and works seamlessly with both 3D and URP pipelines.

Whether you're making an RPG, survival game, or sandbox builder, this tool speeds up your world-building with style and precision.

Technical details

Technical Details:

Key Features:

  • 🎯 Spline & Point-Based Path Support – Draw fence paths using a spline or manual point placement.
  • 🧱 Automatic Fence Placement – Instantly spawns fence segments along the defined path with proper spacing and orientation.
  • 🔁 Regenerates Cleanly – Prevents duplication by removing old fence segments before generating new ones.
  • 🔄 Auto-Updates on Point Change – Adjust a point’s position and regenerate to automatically update the layout.
  • ⚙️ Segment Variations – Supports regular, broken, and moss-covered fence segments for variety and realism.
  • 🧹 Clear Points Button – One-click removal of all points for quick resets.
  • ↩️ Undo Last Point – Easily remove the most recent point added.
  • 🎨 Clean & Modern Editor UI – Professionally designed custom inspector for intuitive use.
  • 🧩 Modular & Extensible – Easy to customize with your own fence prefabs and overlays.

📦 Compatibility:

  • Unity 2020.3+
  • Works with Built-in, URP, and HDRP
  • Editor-only tool (does not affect runtime performance)

Procedural Fence generation

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$4.99
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License type
File size
326.9 KB
Latest version
1.0
Latest release date
Apr 8, 2025
Original Unity version
2022.3.48
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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