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A simple, customizable, and easy-to-use drag-and-drop inventory system for your Unity games. Perfect for beginners and quick prototyping!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.33f1
Compatible
Compatible
Compatible
Package dependencies
2
This package needs other Asset Store packages in order to work.
Description

This package provides a complete, yet streamlined, drag-and-drop inventory solution for your Unity projects. Whether you're building an RPG, a puzzle game, a simulation, or anything in between, a robust inventory system is often essential. This asset gets you started quickly, without the hassle of building one from scratch.

The system is designed to be highly customizable. You can easily modify the UI (inventory slots, item appearances), integrate your own item data, and extend the functionality to suit your specific game's needs. The included C# scripts are well-commented and organized, making them easy to understand and modify.

While suitable for any genre, this asset is particularly well-suited for games requiring a visual inventory, such as:Role-Playing Games (RPGs)
Survival Games
Adventure Games
Puzzle Games
Simulation Games

Key Features & Benefits:Easy to Use: Drop the prefabs into your scene, and you're ready to go!
Fully Customizable: Modify the appearance and behavior to match your game's style.
Clean Code: Well-commented C# scripts make it easy to understand and extend.
Beginner-Friendly: Perfect for those new to Unity or inventory systems.
Time-Saving: Get a working inventory up and running in minutes.
Demo Scene Included: See the system in action and learn how it works.
Free: Get it for free.

Technical details
  • Core Functionality:Drag-and-drop item movement between inventory slots.
    Automatic slot arrangement using Unity's GridLayoutGroup.
    Customizable item and slot prefabs.
    Event-driven system using Unity's Event System interfaces (IDragHandler, IBeginDragHandler, IEndDragHandler, IDropHandler).
    Prevention of item overlapping in slots.
    Easy setting of the parent object, when dropping items.
  • Included Components:InventorySlot script (handles drop events and item placement).
    ItemDragHandler script (handles drag events).
    Inventory Slot prefab.
    Example Item prefab.
    Demo scene demonstrating the system in action.
  • Dependencies:Requires Unity 20xx.x or later (Specify your minimum supported Unity version).
    Uses Unity's built-in UI system (no external UI packages required).
  • Code Quality:Clean, well-commented C# code.
    Uses clear naming conventions.
    Follows best practices for Unity development.
  • Customization:Easily change the look, adding your images.
    Add more functionality.

Simple Inventory System

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