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Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.59f1 | Not compatible | Compatible | Not compatible |
Full Opaque Grass Physics & Wind
The Full Opaque Grass Physics & Wind is designed for mobile, VR, and stylized projects. It provides optimized, high-performance grass rendering effects that work seamlessly in Unity’s Universal Render Pipeline (URP). This pack includes a customizable wind system, optional dynamic grass physics (trail system), a mesh placement tool, and ambient grass/firefly particles.
Features
Stylized, optimized shaders for mobile, VR, and stylized games.
100% Opaque Rendering
No transparency for better performance and visual clarity.
URP & Shader Graph
Custom Shader Graph fully compatible with Unity’s rendering pipeline.
Custom Wind Manager
Adjust wind direction, strength, speed, and wave size in real time.
Dynamic Grass Physics (Beta) limited to 1 target for the moment
Optional physics system that responds to moving object like players.
Multiple Shader Options
Choose between full interactive physics, optimized, or static grass.
Firefly VFX Included
Wind-reactive ambient fireflies for a magical touch.
Grass Particle VFX
Floating grass particles that simulate wind turbulence.
Demo Scene Included
Showcasing all effects in a ready-to-use environment.
Shader & Script Combinations:
• S_Vegetation_Interactive with the script VFX_TargetPosition_5Point – Highest quality
• S_Vegetation_Interactive_Simple with the script VFX_TargetPosition_2Point – Optimized version
• S_Vegetation – Static grass, no interaction
Copyright Notice
Copyright Roman Chacornac 2025
All rights reserved. This product is protected by copyright and may not be distributed, modified, or resold without prior permission. Any unauthorized use is prohibited.
Support
If you encounter any issues or need assistance, feel free to reach out to us at:
📧 Email: optifx.fr@gmail.com
Full Opaque Grass Physics & Wind
