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Quick Mat auto-generates Unity materials from textures, supporting Built-in, URP, HDRP, and Terrain Layers.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.33f1
Compatible
Compatible
Compatible
Description

Description:
Quick Mat automates material and Terrain Layer creation in Unity using texture names and tags. It supports Built-in RP, URP, and HDRP, with recursive folder scanning and customizable tags for flexible workflows.

Features:

  • Auto-generates materials from textures
  • Supports Built-in RP, URP, and HDRP
  • Scans folders recursively for textures
  • Creates Terrain Layers from textures
  • Customizable tags for flexibility
  • Tested with AmbientCG & Polyhaven
Technical details

Technical Details:

  • Supported Pipelines: Built-in RP, URP, HDRP
  • Features:Auto material generation from texture names/tags
    Recursive texture folder scanning
    Terrain Layer creation
    Customizable tags
  • Tested with: AmbientCG, Polyhaven
  • For customizing the tags: change the content of Configs.cs

Quick Mat

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$9.99
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