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PunchPerfect delivers professional-grade boxing animations and tools, saving you time and effort in development. Get ready to take your fighting game to the next level!
Render pipeline compatibility
The Built-in Render Pipeline is Unityโ€™s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.1f1
Compatible
Compatible
Compatible
2019.4.1f1
Compatible
Compatible
Compatible
Description

๐Ÿšจ Attention! ๐Ÿšจ
๐ŸฅŠ Boxing Ring is not included in this package! ๐ŸฅŠ

All PunchPerfect users can purchase BoxingRing with a 50% discount! ๐ŸŽ‰


Playable Demo | Unity Forum | Discord Server


What Is It?


PunchPerfect is a collection of 123 real boxing motion capture animations, as well as a set of ready-to-use tools for quickly integrating these animations into your project.


Hereโ€™s what you get:


๐ŸฅŠ1. Animations

  • Movements โ€” 8
  • Step โ€” 8
  • Punches โ€” 10
  • Punch + Step โ€” 80
  • Slips โ€” 8
  • Blocks โ€” 2
  • Idle Stance โ€” 1
  • Taking Hits โ€” 6

Thatโ€™s a total of 123 high-quality MoCap animations, suitable for any humanoid character.



๐ŸŽฌ2. Animator Controller

  • Fully configured Animator with layering and fluid transitions for realistic movement.

๐ŸŽฎ3. BoxerCharacterController

  • A ready-to-use character controller that allows you to control the boxer right away.

๐Ÿ› 4. Tools for Building Your Own Project

  • PunchesIKController โ€” Ensures punches land precisely on the target.
  • CameraController โ€” Streamlines camera setup for dynamic fights.
  • Collision Detection System - Triggers the correct reaction animations upon impact.
  • QuickBoxerCharacterSetup โ€” Editor script for rapid setup on your custom character.

๐Ÿ’ฅ5. Demo Scenes

  • Fight Scene: Try out the animations in action by controlling your character against a enemy. Essentially, itโ€™s already a mini fighting game!
  • Tutorial Scene: Practice setting up the character step by step with detailed instructions provided.

Full animations list in Technical details


Technical details

Full Animations List


1. Locomotion:

  • Forward
  • Backward
  • Left 
  • Right
  • Forward-Left
  • Backward-Right
  • Forward-Right
  • Backward-Left

2. Steps:

  • Forward
  • Backward
  • Left 
  • Right
  • Forward-Left
  • Backward-Right
  • Forward-Right
  • Backward-Left

3. Punches:

  • Jab
  • Jab-Forward
  • Jab-Backward
  • Jab-Left 
  • Jab-Right
  • Jab-Forward-Left
  • Jab-Backward-Right
  • Jab-Forward-Right
  • Jab-Backward-Left
  • Cross
  • Cross-Forward
  • Cross-Backward
  • Cross-Left 
  • Cross-Right
  • Cross-Forward-Left
  • Cross-Backward-Right
  • Cross-Forward-Right
  • Cross-Backward-Left
  • LeadHook
  • LeadHook-Forward
  • LeadHook-Backward
  • LeadHook-Left 
  • LeadHook-Right
  • LeadHook-Forward-Left
  • LeadHook-Backward-Right
  • LeadHook-Forward-Right
  • LeadHook-Backward-Left
  • RearHook
  • RearHook-Forward
  • RearHook-Backward
  • RearHook-Left 
  • RearHook-Right
  • RearHook-Forward-Left
  • RearHook-Backward-Right
  • RearHook-Forward-Right
  • RearHook-Backward-Left
  • LeadUppercut
  • LeadUppercut-Forward
  • LeadUppercut-Backward
  • LeadUppercut-Left 
  • LeadUppercut-Right
  • LeadUppercut-Forward-Left
  • LeadUppercut-Backward-Right
  • LeadUppercut-Forward-Right
  • LeadUppercut-Backward-Left
  • RearUppercut
  • RearUppercut-Forward
  • RearUppercut-Backward
  • RearUppercut-Left 
  • RearUppercut-Right
  • RearUppercut-Forward-Left
  • RearUppercut-Backward-Right
  • RearUppercut-Forward-Right
  • RearUppercut-Backward-Left
  • BodyJab
  • BodyJab-Forward
  • BodyJab-Backward
  • BodyJab-Left 
  • BodyJab-Right
  • BodyJab-Forward-Left
  • BodyJab-Backward-Right
  • BodyJab-Forward-Right
  • BodyJab-Backward-Left
  • BodyCross
  • BodyCross-Forward
  • BodyCross-Backward
  • BodyCross-Left 
  • BodyCross-Right
  • BodyCross-Forward-Left
  • BodyCross-Backward-Right
  • BodyCross-Forward-Right
  • BodyCross-Backward-Left
  • LeadBodyHook
  • LeadBodyHook-Forward
  • LeadBodyHook-Backward
  • LeadBodyHook-Left 
  • LeadBodyHook-Right
  • LeadBodyHook-Forward-Left
  • LeadBodyHook-Backward-Right
  • LeadBodyHook-Forward-Right
  • LeadBodyHook-Backward-Left
  • RearBodyHook
  • RearBodyHook-Forward
  • RearBodyHook-Backward
  • RearBodyHook-Left 
  • RearBodyHook-Right
  • RearBodyHook-Forward-Left
  • RearBodyHook-Backward-Right
  • RearBodyHook-Forward-Right
  • RearBodyHook-Backward-Left

4. Slips:

  • Slip-Forward
  • Slip-Backward
  • Slip-Left 
  • Slip-Right
  • Slip-Forward-Left
  • Slip-Backward-Right
  • Slip-Forward-Right
  • Slip-Backward-Left

5. Blocks:

  • Low-Guard
  • High-Guard

6. Stance


7. Hits:

  • Hit-Head-Front
  • Hit-Head-Left
  • Hit-Head-Right
  • Hit-Body-Front
  • Hit-Body-Left
  • Hit-Body-Right

Punch Perfect: Boxing Animations & Tools

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
280.2 MB
Latest version
1.0.1
Latest release date
Feb 23, 2025
Original Unity version
2019.4.1
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