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This is racing car controller, for fast racing, or realistic city car. Realism is the order of the day, with particles, sound and special effects... Not suitable for uneven terrain.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.29f1
Compatible
Compatible
Compatible
Description

This controller is customizable (max speed, acceleration, color, steering angle settings, smoke particle by tag...).

It is not a drift car controller (although it can be easily changed), but it is usable for fast racing or realistic city car. It is not suitable for uneven terrain.


This controller can be applied to any other car or vehicle with a little tweaking work.

It is a good starting point for any car game. For example, I used it for a multiplayer racing game.

You can easily modify the code, with comments and understandable variables...


A minimap is included.



I hope you will be happy with this asset, and if you need any help, you can contact me and I will see how I can help you.

Created with AI

AI helped me to generate sound effects.

Racing Car Controller

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License type
File size
32.1 MB
Latest version
1.0.1
Latest release date
Apr 24, 2025
Original Unity version
6000.0.29
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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