Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.58f1 | Compatible | Compatible | Compatible |
๐ Entities Wheel Collider:
- Physics assets are Render Pipeline independent.
- Doesn't support GameObjects, Entities Only!
- Settings can be managed through the Preferences menu.
๐ฆ Sample Demo Package:
- Compatible with all Render Pipelines.
- Render pipelines are detected automatically & corresponding packages can be imported while or after setting up your project.
Wheel Collider for Entities (EWC) is the first wheel physics asset for DOTS/ECS on the Asset Store. It features a Pacejka physics implementation with a performant code that supports more than 1000+ wheel instances per scene or vehicle.
๐ฆ Demo | ๐ Documentation | ๐ Website | ๐ฌ Discord | ๐ฃ๏ธ Facebook | ๐ฝ๏ธ Youtube | ๐ฉ Contact
Check out the Multiversal Vehicle Controller for a complete vehicle system for GameObjects.
๐ Features:
โ Open-Source Code
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โ Camber, Toe, and Caster support.
โ Pacejka friction model.
โ Unity Physics Materials interaction.
โ Ultimate performance.
โ Raycast physics.
โ Realistic and accurate simulation.
โ Straight forward API.
โ Easy to set up.
โ Highly customizable.
Wheel Collider for Entities - Pacejka Physics
