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Take your Foliage Renderer workflow to the next level with the Mesh Providers Module! This Module allows you to paint, or procedurally place, Terrain Trees and Details on to Meshes for FR Rendering!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.36f1 | Compatible | Compatible | Compatible |
Additional compatibility information
- This module requires Foliage Renderer 2!
Package dependencies
1
This package needs other Asset Store packages in order to work.
Description
Boost your Foliage Renderer workflow with the highly anticipated Mesh Module. You'll get new Components to further refine your lush landscapes:
- MeshDetailProvider
- MeshTreeProvider
Integrates seemlessly with Foliage Renderer allowing you to easily control Detail and Tree options across all of your Detail and Tree Providers in one spot.
These Providers let you procedurally place Details and Trees and Paint masks right on to meshes as well!
Technical details
Foliage Renderer Mesh Module
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License agreement
Standard Unity Asset Store EULALicense type
File size
2.1 MB
Latest version
1.0.1
Latest release date
Mar 13, 2025
Original Unity version
2021.3.36
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