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1/5
The MeshEditor plugin allows real-time mesh editing in Unity. Drag points, edges, and planes during runtime, with one-click setup.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.20f1
Compatible
Compatible
Compatible
Additional compatibility information

For the test scene, it uses:

  • FreeCamera from com.unity.render-pipelines.universal to move the camera freely
  • com.unity.probuilder to create a mesh

But all of these are just for testing only, not necessary.

Description

The package allows you to drag points, edges, and planes on poly-objects to reshape mesh on runtime. The scripts will be restructured in the 1.0 release to improve robustness.

Technical details

Features

- One-click add to include the component

- Draggable functionality for editing mesh shapes

Run time mesh editor

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FREE
License type
File size
49.9 KB
Latest version
0.5
Latest release date
Oct 17, 2024
Original Unity version
2022.3.20
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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