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1/5
The MeshEditor plugin allows real-time mesh editing in Unity. Drag points, edges, and planes during runtime, with one-click setup.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.20f1 | Compatible | Compatible | Compatible |
Additional compatibility information
For the test scene, it uses:
- FreeCamera from com.unity.render-pipelines.universal to move the camera freely
- com.unity.probuilder to create a mesh
But all of these are just for testing only, not necessary.
Description
The package allows you to drag points, edges, and planes on poly-objects to reshape mesh on runtime. The scripts will be restructured in the 1.0 release to improve robustness.
Technical details
Related keywords
License agreement
Standard Unity Asset Store EULALicense type
File size
49.9 KB
Latest version
0.5
Latest release date
Oct 17, 2024
Original Unity version
2022.3.20
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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