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Four elemental attack spells with area of effect. Made using Shader Ggraph and Particle Systems to be compatible with all devices and platforms. Compatible with URP and Built In Render Pipeline.

The Built-in Render Pipeline is Unity's default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.22f1
Compatible
Compatible
Not compatible

Elemental Area of Effect VFX is a set of four unique, stylized visual effects designed to add elemental magic to your game. This pack includes:

  • EarthAoe: A rock-based area effect.
  • FireAoe: A fiery blast of flames.
  • WindAoe: A swirling wind attack.
  • WaterAoe: A splash of water that hits a wide area.

These effects are great for any stylized or fantasy game and are made to run smoothly, even in big battles. Easy to customize, you can adjust them to match your game’s style. Perfect for RPGs, action games, or any project needing cool elemental magic!

Included in this package is an custom Ubershader that fits many of usecases for creating VFX. A very powerfull shader for prototyping and creating all kinds of new effects.

Vfx are controlled by a VfxSystem designed to instantiate and display the effects based on the animation, radius, duration and other parameters. All that is needed is to call the Play and Stop functions "BaseVfx.cs" scripts attached to the components.

NOTE effects can be used with and without the VfxSystem.

Elemental Area of Effect Spell VFX

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License type

File size

10.5 MB

Latest version

1.0.0

Latest release date

Oct 14, 2024

Original Unity version

2022.3.22
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Over 11,000 five-star assets
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Elemental Area of Effect Spell VFX