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Fast dynamic clouds capable of taking any shape.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.0f1 | Not compatible | Compatible | Not compatible |
Additional compatibility information
May not be fully compatible with certain preview versions of Unity, untested on Apple platforms.
Description
Built with performance in mind, this simple system can generate clouds of any shape without sacrificing speed. Anything that can be rendered to a render texture can also be rendered as clouds, including meshes, procedural shaders and even other render textures.
Features:
This asset is great for you if you're looking for these.
- Dynamic shapes
- Render clouds of any shape, including meshes.
- Management through Monobehaviours
- Control what clouds look like through in-game objects that can easily interact with other objects.
- Uses hierarchy to determine which objects render first.
- You can easily create another layer of the effect by simply adding or duplicating it.
- Automatic layer sorting
- Multiple instances of the effect are sorted automatically based on cloud height.
- Alternatively, it can be manually adjusted through the order field.
- Optimized for performance
- Minimal performance impact on modern phones and most desktops from the past decade.
- Simple and easy to use
- Right-click the hierarchy and select "Shaped Clouds/Clouds Controller" to get started.
- Customization
- All shaders are replaceable.
- A variety of settings to change the appearance of clouds without needing to rewrite anything.
- A few CC0 noise textures included as examples of more unique and interesting shapes for clouds.
Limitations:
This asset may not work for you if you don't want these.
- It's a 2D effect
- Doesn't cast or receive any shadows.
- May appear flat.
- Noise might be visible.
- Relative to the camera
- Moving through or above the clouds is impossible
- Clouds do appear to stay in place as the camera moves horizontally, but are always kept the same distance vertically.
- Background focused
- Distant objects can still render behind clouds, but it's not optimized to look realistic for these situations.
Includes documentation explaining how to get started and simple demos showing some of the features and example usage.
Technical details
Related keywords
Shaped Clouds [URP]
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License agreement
Standard Unity Asset Store EULALicense type
File size
26.3 MB
Latest version
1.0.0
Latest release date
Jan 13, 2025
Original Unity version
2022.3.0
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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