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Translate your game with CSV files while maintaining the integrity and cleanliness of your code, with a strong emphasis on optimization, performance, and reducing memory garbage generation.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.23f1
Compatible
Compatible
Compatible
2021.3.34f1
Compatible
Compatible
Compatible
Description

The Performant Localization System (PLS) gives you complete control over your game's translations while optimizing for either CPU or memory usageit's your choice! Whether you're working on a small project or a large-scale game, PLS adapts to your needs and ensures smooth performance across the board.


With a focus on minimizing memory garbage generation, PLS delivers optimal performance while you manage your translations.


With PLS, translations are dynamically loaded from one or multiple .csv files, depending on your setup. You can even divide these files by Zones to only load the translations you need, when you need them — boosting efficiency and keeping your game fast.


You can (if you want) say goodbye to old key-based translation systems. PLS allows you to manage your translations cleanly, using easy-to-read native language text directly in your game.


Fully integrated with TextMesh Pro, you can present your text beautifully in the UI.


Check out this complete game migration using PLS


Links to documentation

Technical details

Features

  • Supports single or multiple translation files (CSV format).
  • Compatible with Excel (using CSV format). Supports customizable string and cell delimiters for greater flexibility.
  • Lets you choose between CPU optimization or memory optimization.
  • Designed to keep your code clean and readable.
  • Integrated with TextMesh Pro.
  • Built-in Missing Translations Checker that Instantly alerts you of any missing translations.
  • Automatically generates a CSV file with missing translation keys for quick and easy fixes.
  • Optimized to reduce memory garbage generation.
  • Organize translations by game zones for faster loading and management.
  • Say goodbye to messy key-based translations. Translate directly using text in your native language!

Links to documentation


Performant Localization System

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5 months ago
Great asset
Nice and simple to use. Easy to understand documentation. Can you add how or an example of how to link player prefs key for language to your documenta...
License type
File size
1.5 MB
Latest version
1.3.0
Latest release date
Mar 10, 2025
Original Unity version
2021.3.34
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