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Transform 2D textures into pixel-perfect 3D voxel models. Perfect for game environments, characters, and props, with optimized performance. It is the LITE version of Texture To Model (Voxel) Asset
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.38f1
Compatible
Compatible
Compatible
Description

Texture to Model (Voxel) is a Unity editor tool that converts 2D textures into 3D voxel models. Ideal for creating voxel worlds, characters, or objects, it offers control over resolution, pixel size, color quality, and materials.

Features:

  • Texture to Voxel Model Conversion: Automatically converts 2D textures into 3D voxel models.
  • Customizable Resolutions: Choose from a variety of preset texture resolutions (32x32 to 4096x4096).
  • Material Management: Generate unique materials for different colors or reuse similar ones for optimization.
  • Progress Indicator: Real-time progress bar during voxel generation to monitor the process.
  • Optimized for Performance: Supports GPU instancing for better performance with large models.

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Technical details

Technical Details

  • Supported Unity Versions: 2019 and above.
  • Rendering Pipelines: Compatible with Built-in, URP, and HDRP pipelines.
  • Platform Support: All Unity-supported platforms (PC, Console, Mobile, etc.).
  • Dependencies: No external plugins required.
  • Key Features: Real-time generation progress with a progress bar. Uses GPU instancing to optimize material usage and performance.

Texture To Model (LITE) - FREE

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