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Superhero, Super fast fighting animation pack
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.29f1
Compatible
Compatible
Compatible
Description

Superhuman Super-fast Fighting animation pack has 55 different animations in two style for your characters. all animation are Animated in Auto-desk Maya using advanced skeleton rig. Uses a custom skeleton rig.


This pack is for in air fighting animation, Super-fast combat, and melee fighting.


1. The First part of it has only flying animation, which is in this link

Superhero-Flying-Animations


2. The Second Pack has Superpower energy attack Animation

Superhero, Super Powerful Attack Animation


3. For Landing, Take off and Flight Animation click on this link for purchase -

Superhero flight and landing pack


4. For Combat Animation click on this link for purchase -

Superhero Combat Animation Pack



All animations in the pack can be seen in this video: Superhero Fighting 3D Animation Pack


E-Mail me at: raisecreation14@gmail.com


Style one

Anim_SF_Block,

Anim_SF_Strike_V3,

Anim_SF_Combo,

Anim_SF_Strike_V4,

Anim_SF_Combo_V2,

Anim_SF_Combo_V3,

Anim_SF_Combo_V4,

Anim_SF_Dodge,

Anim_SF_Double_Hit,

Anim_SF_Get_Hit,

Anim_SF_Get_Hit_Cycle,

Anim_SF_Get_Hit_Hard,

Anim_SF_Get_Hithard_to_idle,

Anim_SF_Idle,

Anim_SF_Injured,

Anim_SF_Knockout,

Anim_SF_Leg_Barrage,

Anim_SF_M_Forward_Punch,

Anim_SF_M_Forward_Punch_V2,

Anim_SF_Moving_Backward,

Anim_SF_Moving_Forward,

Anim_SF_Moving_Left,

Anim_SF_Moving_Right,

Anim_SF_Strike,

Anim_SF_Strike_Fly,

Anim_SF_Strike_Fly_V2,

Anim_SF_Strike_V2,

Style Two

Anim_SF_Block,

Anim_SF_Strike_V3,

Anim_SF_Combo,

Anim_SF_Strike_V4,

Anim_SF_Combo_V2,

Anim_SF_Combo_V3,

Anim_SF_Combo_V4,

Anim_SF_Combo_V5,

Anim_SF_Dodge,

Anim_SF_Double_Hit,

Anim_SF_Get_Hit,

Anim_SF_Get_Hit_Cycle,

Anim_SF_Get_Hit_Hard,

Anim_SF_Get_Hithard_to_idle,

Anim_SF_Idle,

Anim_SF_Injured,

Anim_SF_Knockout,

Anim_SF_Leg_Barrage,

Anim_SF_M_Forward_Punch,

Anim_SF_M_Forward_Punch_V2,

Anim_SF_Moving_Backward,

Anim_SF_Moving_Forward,

Anim_SF_Moving_Left,

Anim_SF_Moving_Right,

Anim_SF_Strike,

Anim_SF_Strike_Fly,

Anim_SF_Strike_Fly_V2,

Anim_SF_Strike_V2,

Technical details

Number of Animations: 55

Animation types (in-place):

Uses a custom skeleton rig

Supported Development Platforms:

Windows: (yes)

Mac: (yes)

Super Fast Fighting Animations Pack

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