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GodViewFakeDOF is a post-processing effect asset tailored for top-down views and screen space, optimized for mobile performance, supporting alpha blending objects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.33f1
Not compatible
Compatible
Not compatible
Description

GodViewFakeDOF is a post-processing effect asset designed specifically for top-down views and screen space. It is optimized for performance on mobile platforms. Unlike traditional depth of field (DOF) post-processing effects, it does not require reconstructing scene distance from depth textures. Instead, it calculates blur intensity based on screen space distance, naturally supporting alpha blending objects.


In addition, GodViewFakeDOF provides a mask texture feature. This allows artists to highly customize the blur range, creating unique effects tailored to their needs. This makes it flexible and adjustable while maintaining high performance.


Feature list

  1. Dual-Kaswase-Blur:
    Dual-Kawase-Blur is an efficient blur technology, especially suitable for mobile devices. Ensure a balance between performance and effect when implementing this technology.
  2. Optimized BlurPass processing:
    Blur processing is applied only to parts with BlurWeight values greater than 0.0 to enhance performance on mobile platforms.
  3. Support alpha blending object:
    Since it does not require using depth textures to reconstruct scene distance, it naturally supports this feature.
  4. Min and max parameters setting:
    Provides adjustment for min and max distance (screen weight ratio) parameters.
  5. Quality parameters setting:
    Provides Quality parameter settings (higher quality means more passes and more blur).
  6. BlurRadius parameters setting:
    Provides BlurRadius parameter settings (higher values indicate larger pixel offsets).
  7. Debug mode:
    Provides ViewBlurWeight inspection mode to facilitate debugging of min and max parameters or mask texture.
  8. Support for custom mask texture:Provides customizable mask texture settings for more flexible design. This mode also reduces distance calculations, improving performance.

GodViewFakeDOF

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$30
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
38.0 MB
Latest version
1.0
Latest release date
Jul 29, 2024
Original Unity version
2022.3.33
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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