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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.19f1
Compatible
Not compatible
Not compatible
Description

The package contains game-ready skeleton archer model, the character is rigged and animated with a configured Unity Cloth component on the cloak. All armor pieces on the skeleton are separate objects so you can achieve different variations of the character look.

Also, package contains the custom script for arrow shooting.

For more info open technical details.

Technical details

The model is rigged and animated.

Textures (2048):

- Albedo

- Normal

- Metallic

- Ambient Occlusion


Skeleton body, armor set, and weapon textures are separated (the armor set uses one texture for all pieces).


Total Vertices: 12 332.

Bow Vertices: 712.

Arrow Vertices: 116.

Skeleton Body Without Armour Vertices: 4 466.


Animations (17):

- Idle (4 variants)

- Walk (3 variants)

- Run

- Forward Roll

- Shoot (2 variants)

- Leg front kick

- Hit reaction (2 variants)

- Death (2 variants)


Modular Armour Pieces:

- Helmet

- Helmet Mask

- Chest

- Left Shoulder

- Right Shoulder

- Left Arm

- Right Arm

- Left Wrist

- Right Wrist

- Pants

- Left Boot

- Right Boot

- Cloack

- Quiver

- Arrows In Quiver


All animations are separate fbx files.

All armor pieces are rigged and stored in separate fbx.

Script for attaching armor pieces to skeleton included in Unity package.

The bow is a separate skinned mesh with animation for each shooting animation that the skeleton archer has.

Arrow is a separate static mesh.

Cloak uses a cloth component for animation, included in the sample prefab.

Skeleton Grim Archer

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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
76.5 MB
Latest version
1.0
Latest release date
Jul 17, 2024
Original Unity version
2021.3.19
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