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Create stunning pseudo-volumetric materials like ice, crystals, and gems with our flexible Deep Surfaces Shader for Unity.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.0f1
Compatible
Compatible
Compatible
Additional compatibility information
  • This package uses Shader Graph with Built-In, Universal, and HDRP targets. As such, it is compatible with Built-In, HDRP, and URP pipelines. It is also compatible with Custom RPs that maintain compatibility with Shader Graph rendering.
Description

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OccaSoftware presents: Deep Surfaces


Create stunning pseudo-volumetric materials like ice, crystals, and gems with our flexible Deep Surfaces Shader for Unity.


Key Features:

  • Multi-Layered Rendering: Simulate complex, deep surfaces using parallax occlusion mapping
  • Dynamic Glow Effects: Add depth-based emissive glows to enhance visual impact
  • Customizable Properties: Fine-tune surface color, normals, and roughness for perfect materials
  • Shader Graph Integration: Easily modify and extend shader capabilities

Perfect for:

✓ Fantasy environments

✓ Sci-fi interiors

✓ Realistic nature scenes

✓ Engaging puzzle games



Technical Specifications:

  • Unity Version: Compatible with all pipelines (Universal Render Pipeline, High Definition Render Pipeline, Built-In Render Pipeline)
  • Platforms: All platforms supported by Unity

Included Assets:

  • 1 Customizable Shader Graph
  • 1 Light-binding script for interior surface illumination
  • 2 Ready-to-use surface textures
  • 1 Surface normal texture

Easy to Implement:

Simply apply the shader to your objects and adjust parameters to achieve the desired deep surface effect. Ideal for both beginners and experienced developers.


Use Cases:

  • Create shimmering ice caverns
  • Design otherworldly crystal formations
  • Craft realistic gemstones and minerals
  • Develop unique alien landscapes

Elevate your game's visuals - download now and add depth and intrigue to your 3D environments!



Pair with these assets for enhanced effects:

- Buto Volumetric Fog and Volumetric Lighting for URP

- Outline Objects

- Auto Exposure for URP

- Cloud Shadows

- Motion Blur for URP

Technical details

Includes...

  • 1 script for binding a light to the interior surface of the shader
  • 2 surface textures
  • 1 surface normal texture
  • 1 Shader Graph

Deep Surfaces Shader: Volumetric Ice, Crystal, and Gem Effects for Unity

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License type: Single Entity
Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
16.3 MB
Latest version
0.1.0
Latest release date
Jun 12, 2024
Original Unity version
2022.3.0
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Deep Surfaces Shader: Volumetric Ice, Crystal, and Gem Effects for Unity
$15