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Editor configurable Raycasts and Viewcasts.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.26f1
Compatible
Not compatible
Not compatible
Additional compatibility information

Only the Visualizers and Examples use the Built-in Render Pipeline.

The main functionality of this package does not use graphics.

Description

Easily configure your Raycasts! The Raycasters Unity Package allows for easy configuration of Raycasts, SphereCasts, and CapsuleCasts!

That's not all! This also contains the wildly helpful Viewcaster, allowing easy character line-of-sight with just a few clicks.


A simple API that wraps around Physics.Raycast and similar functions makes this package feel familiar, but far easier than the old way.


Asset uses the Roboto font under Apache v2.0 License for the Demo Scene

Technical details

Raycaster: Editor-configurable Raycasts with an API that wraps around Unity's Physics.Raycast and other similar Cast and Check functions.

Viewcaster: Editor-configurable vision simulator. Makes things like character/enemy vision easy to program and debug.


No Dependencies.

Tested with Unity 2022.3. Should work on most versions of Unity.

Raycasters

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
315.0 KB
Latest version
1.0.0
Latest release date
Jun 14, 2024
Original Unity version
2022.3.26
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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