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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.36f1 | Compatible | Compatible | Compatible |
Description
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
Modular model with many variations
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
3 recruitment of unique textures
recruitment of animation;
rifle animation;
5x attack
1x death
2x hit
2x idle
6x walking
sword animation;
6x attack
1x hit
2x idle
2x run
5x walking
1x death
1x rage
monster animation;
3x attack
2x hit
2x idle
1x run
4x walking
1x death
2x rage
Technical details
Biochemical Monster 08
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$34.99
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License type: Single Entity
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License agreement
Standard Unity Asset Store EULALicense type
File size
1.4 GB
Latest version
1.0
Latest release date
Feb 24, 2025
Original Unity version
2021.3.36
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