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The Camera-Adherent GPU Particles is a cutting-edge plugin designed for creating captivating lens-front special effects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.33f1
Not compatible
Compatible
Not compatible
2022.3.22f1
Not compatible
Compatible
Not compatible
2022.3.20f1
Not compatible
Compatible
Not compatible
2022.3.27f1
Not compatible
Compatible
Not compatible
Description

The Camera-Adherent GPU Particles is a cutting-edge plugin designed for creating captivating lens-front special effects. If you have ever encountered issues related to mobile performance, particle camera tracking, or preheating, it should be a good choice for you. Crafted with a focus on optimal performance for mobile devices, its feature list includes:

  1. Utilizing GPU-based particle simulation and culling processes without the need for SSBO buffers, ensuring excellent performance on mobile devices and seamless cross-platform compatibility.Efficient Particle Simulation:
  2. Support for generating particle systems exclusively in front of the camera, reducing the computational load of particle simulation and rendering.Selective Particle Systems:
  3. Implemented with GPU instance architecture, avoiding the use of geometry shaders to significantly reduce mesh count, thereby enhancing cross-platform support.GPU Instance Architecture:
  4. Comprehensive particle functionalities such as displacement vectors, fade in/out effects, noise parameters, soft particles, and more.Versatile Particle Features:
  5. Intuitive support for Stretched Direction, equivalent to Unity's Streched Billboard, providing enhanced visual effects.Stretched Direction Support:
  6. Includes sample implementations for creating mesmerizing snow and ice storm effects, showcasing the plugin's capabilities.Snow and Ice Storm Examples:
  7. Features a detailed rain simulation example, demonstrating the plugin's flexibility in handling diverse weather effects.Rain Example:
  8. The new features (RandomRotate, TileSheetAnimation, TileSheetRandomSample)
  9. The new Deoms(FallingLeaf, Smoke, FallingSakura)



Technical details
  1. GPU simulation(Use compute shader)
  2. GPU frustum culling(Use compute shader)

Camera-Adherent GPU Particles

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$60
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
10.4 MB
Latest version
1.0.2
Latest release date
Jun 20, 2024
Original Unity version
2022.3.20
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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