Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/4
The Camera-Adherent GPU Particles is a cutting-edge plugin designed for creating captivating lens-front special effects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.33f1 | Not compatible | Compatible | Not compatible |
2022.3.22f1 | Not compatible | Compatible | Not compatible |
2022.3.20f1 | Not compatible | Compatible | Not compatible |
2022.3.27f1 | Not compatible | Compatible | Not compatible |
Description
The Camera-Adherent GPU Particles is a cutting-edge plugin designed for creating captivating lens-front special effects. If you have ever encountered issues related to mobile performance, particle camera tracking, or preheating, it should be a good choice for you. Crafted with a focus on optimal performance for mobile devices, its feature list includes:
- Utilizing GPU-based particle simulation and culling processes without the need for SSBO buffers, ensuring excellent performance on mobile devices and seamless cross-platform compatibility.Efficient Particle Simulation:
- Support for generating particle systems exclusively in front of the camera, reducing the computational load of particle simulation and rendering.Selective Particle Systems:
- Implemented with GPU instance architecture, avoiding the use of geometry shaders to significantly reduce mesh count, thereby enhancing cross-platform support.GPU Instance Architecture:
- Comprehensive particle functionalities such as displacement vectors, fade in/out effects, noise parameters, soft particles, and more.Versatile Particle Features:
- Intuitive support for Stretched Direction, equivalent to Unity's Streched Billboard, providing enhanced visual effects.Stretched Direction Support:
- Includes sample implementations for creating mesmerizing snow and ice storm effects, showcasing the plugin's capabilities.Snow and Ice Storm Examples:
- Features a detailed rain simulation example, demonstrating the plugin's flexibility in handling diverse weather effects.Rain Example:
- The new features (RandomRotate, TileSheetAnimation, TileSheetRandomSample)
- The new Deoms(FallingLeaf, Smoke, FallingSakura)
Technical details
Camera-Adherent GPU Particles
(not enough ratings)
16 users have favourite this asset
(16)
$60
Taxes/VAT calculated at checkout
License type: Single Entity
Refund policy
Secure checkout:

License agreement
Standard Unity Asset Store EULALicense type
File size
10.4 MB
Latest version
1.0.2
Latest release date
Jun 20, 2024
Original Unity version
2022.3.20
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Language
Feedback
Partners Program
PartnersUSD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR