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Simple arc mesh creator allows you to create easy arcs!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.24f1
Compatible
Compatible
Compatible
Description

Simple Arc Mesh Creator empowers Unity developers to effortlessly generate customizable arc meshes at runtime or in the editor.


Key Features:

  1. Angle Control: Set the angle of the arc to your desired value.
  2. Start and End Lengths: Customize the shape of the arc by defining start and end lengths.
  3. Position Adjustment: Fine-tune the position of the arc within the scene.

How to Use:

  1. Editor Mode: You can use the given prefab or create an empty gameobject and attach ArcCreator script to it. Easily create arcs within the Unity Editor with a user-friendly interface.
    Adjust parameters using sliders and input fields for quick customization.
    Visualize changes in real-time to achieve the desired look.
  2. Runtime Integration: Dynamically generate arc meshes during gameplay to respond to in-game events.
    Use scriptable parameters to create arcs on the fly.
    Seamless integration with your existing scripts and systems.
Technical details

Creating arc mesh, adjusting it's shape in realtime or in editor.

Simple Arc Mesh Creator

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FREE
License type
File size
12.5 KB
Latest version
1.0
Latest release date
Mar 20, 2024
Original Unity version
2021.3.24
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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