Unity logo
Cancel
Cart
Applications
Sell Assets

Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
Tools
GUI
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/6
Simulation of the cognitive disabilities ADHD, Dyslexia, and Autism.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.14f1
Compatible
Compatible
Compatible
Description

This Unity module, part of the zefwih.research namespace, implements a cognitive disability simulation for ADHD, Dyslexia, and Autism. It presents participants with visual stimuli trying to simulate the effects of these disabilities. The module is versatile, allowing for customization of settings, making it suitable for various experimental setups.




ADHD

ADHD is simulated by scaling the objects in the scene. One can modify values for each object.

Each of these values has a default setting that we have found to be effective, but you may need to experiment to find what works best for your specific needs. It is important not to use negative scaling values because of potential errors in unity.

The scaling value is applied as follows: original Scale ⋅ ( 1 + scaling value). The animation duration indicates the time that an object remains scaled before returning to its original size. This parameter determines the duration of the scaling effect.


Autism

Autism is simulated by flashing lights and "blinking" UI-elements. Similar to the ADHD simulation, you have the flexibility to adjust certain values in this case as well. Specifically, you can modify the Light chance to blink, the UI chance to blink, and the blink duration.

In this context blinking refers to reducing and resetting of colour intensity after a specific duration (blink duration), creating a blinking effect.

The Light chance to blink represents the likelihood of the global lighting to blink, while the UI chance to blink refers to the probability of each individual UI element to blink. Therefore, it is recommended to set the UI chance to blink to a lower value compared to the Light chance to blink.

The Blink Duration indicates the duration of each blink effect, determining how long the blink should last.


Dyslexia

Dyslexia is simulated by scrambling the letters of a word to make it more challenging to read.

In the Dyslexia simulation, you can adjust the speed at which the letters swap positions (Speed of Swapping). A lower value indicates slower movement, while a higher value means faster movement. The range for this parameter is between 0 and 1.

It is important to note that the first and last letters of a word should not be changed during the simulation. Preserving these letters allows for better readability, as they are crucial in word recognition.



For further reading and scientific background, see:

Wadlington, E., Elliot, C., & Kirylo, J. (2008). The dyslexia simulation: Impact and implications. Literacy Research and Instruction, 47(4), 264-272.


Rowland, D. (2020). Redefining autism. Journal of Neurology, Psychiatry and Brain Research, 2020(01).


Groß, S., Lam, A. P., Matthies, S., & Philipsen, A. (2016). Therapie der ADHS unter Berücksichtigung psychotherapeutischer Studien. InFo Neurologie & Psychiatrie, 18(3), 32-39.


Hassan, R. (2020). Digitality, virtual reality and the ‘empathy machine’. Digital journalism, 8(2), 195-212.



We are always interested in scientific collaborations. Please reach out to contact@zefwih.com

Technical details

ADHD Simulator

  • Customization Options:Scaling: Adjust the scale of objects in the world and UI elements. The scaling equation is scale = original scale × (1 + scaling value).
    Animation Duration: Customize how long the scaling effect lasts for various elements such as cars, pedestrians, street signs, and UI elements.
  • Parameters and Defaults:Cars: Scaling value range [0.001 - 30] percent, default 10%; Animation duration [0.001 - 1] seconds, default 0.5s.
  • Pedestrians: Scaling value range [0.001 - 30] percent, default 5%; Animation duration [0.001 - 1] seconds, default 0.2s.
  • Street Signs: Scaling value range [0.001 - 30] percent, default 22%; Animation duration [0.001 - 1] seconds, default 0.5s.
  • UI Elements: Scaling value range [0.001 - 300] percent, default 50%; Animation duration [0.001 - 1] seconds, default 0.2s.

Autism Simulator

  • Customization Options:Blinking Chances: Adjust the probability of blinking for global light and UI elements.
  • Blink Duration: Customize how long the blink effect lasts. Blinking refers to a temporary reduction and reset of color intensity.
  • Parameters and Defaults:Light Blink Chance: Range [0.001 - 10] percent, default 2%.
  • UI Elements Blink Chance: Range [0.001 - 5] percent, default 0.5%.
  • Blink Duration: Range [0.001 - 1] seconds, default 0.1s.

Dyslexia Simulator

  • Customization Options:Blinking Speed: Adjust how fast letters change position in words, simulating the experience of dyslexia. A higher value results in faster movement.
  • Parameters and Defaults:Letter Swapping Speed: Range [0.001 (slow) - 1 (fast)], default 0.8.

CogSim - Cognitive Disability Simulation

(not enough ratings)
5 users have favourite this asset
(5)
$99
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
908.1 KB
Latest version
1.0
Latest release date
Nov 12, 2024
Original Unity version
2021.3.14
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR