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Whether you're developing a space exploration game, or an astrodynamic simulation project, Orbit Toolkit provides a way to create realistic celestial mechanics in an intuitive way.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.20f1 | Compatible | Compatible | Compatible |
Description
Orbit Toolkit is designed for game and application developers seeking to incorporate realistic orbital mechanics and Keplerian orbits into their projects. This toolkit provides an intuitive solution for simulating celestial bodies' motion, allowing users to create space-themed experiences with accuracy.
Tailor your celestial environments to match your creative vision. Orbit Toolkit allows for the customization of celestial body properties, gravitational forces, and orbital parameters, providing developers with the flexibility to create unique and diverse space simulations.
Technical details
Orbit Toolkit Lite
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License agreement
Standard Unity Asset Store EULALicense type
File size
25.1 MB
Latest version
1.0.0
Latest release date
Mar 26, 2024
Original Unity version
2021.3.20
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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