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A complete CCTV system for Unity 6, using events for seamless integration with any game manager, enhancing security simulation or surveillance gameplay in your projects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.32f1
Compatible
Compatible
Compatible
Additional compatibility information

The demo scene is made in URP, but the package features work with any rendering settings.

Description

Description:

The DFT Games Studios' Advanced CCTV System is a fully customizable and flexible surveillance solution for Unity 6 projects. This asset is designed to seamlessly integrate into various game genres, such as stealth, strategy, or simulation, offering a dynamic approach to monitoring and responding to in-game events.


Key Features:

  • Customizable Content: Easily adapt to any camera models, behaviours, and visuals to match your game’s style and setting, whether modern, futuristic, or fantastical.
  • Event-Driven Architecture: The system leverages events for communication (subscriber model), enabling robust interaction between the CCTV system and your game logic.
  • Versatile Application: Beyond surveillance, use the system to trigger diverse gameplay actions, such as activating alarms, unlocking doors, or guiding AI responses.
  • Enhanced Gameplay Dynamics: For example, detecting an enemy can trigger a turret to fire, set off security drones, or notify players of an intrusion.

This package empowers developers to create immersive environments where surveillance systems play a pivotal role in gameplay mechanics, enhancing realism and interactivity.

Technical details

Event-Driven System: This system uses a C# event system (subscriber model) to enable seamless communication between the CCTV system and game managers. It allows modular and scalable integration with diverse gameplay elements.


Customizable Cameras: Unity's field of view, rotation speed, and detection range can be adjusted. It supports static, panning, and tracking cameras with smooth transitions. It is compatible with any camera model that supports rotation and tilt, fitting any genre or theme.


Detection System: Advanced object detection with tags and layer-based filtering. Detects enemies, NPCs, or specific objects based on tags or layers. Configurable detection behaviours, such as alarm triggers or event calls.


Dynamic Response Triggers: Flexible event hooks to trigger game mechanics (e.g., turrets, alarms, lights, or AI responses). Real-time updates to integrate with changing game states.


Multi-Camera Management: Easily manage and switch between multiple cameras in a scene. Supports CCTV hubs or player-controlled monitoring systems. Cameras register with the central system to simplify their management.


Optimization: Lightweight, efficient, and compatible with Unity 6's modern features. Optimized for performance in large-scale or complex scenes.

Advanced CCTV System

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$19.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
1.3 MB
Latest version
1.0.0
Latest release date
Jan 21, 2025
Original Unity version
6000.0.32
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