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Anime style humanoid character girl
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.15f1
Compatible
Compatible
Not compatible
Additional compatibility information

Built-in supported. Uses custom shader.

URP supported. Uses custom "Shader Graph" shader". Just unpack URP package inside URP folder.

Description

There are 3 characters in the asset:

  • With clothes
  • Without outerwear
  • VRM format with string bones and colliders for skirt and hair.

Characters have 27 face blendshapes. You can combine them to create new emotions.

Skitr and hair are rigged using extra bones. You can use physical simulation on skirt and hair using bones or some sort of cloth simulation plug-in. Body is mirrored, skirt and hair are not.

Hair, clothes and body use 1 material + one texture 2048x2048 for optimization. But you abble to make separate materials for body, hair or clothes.


Body has 16,944 polygons.

Hair has 8,280 polygons.

Clothes has 7,404 polygons.

Total: 32,628 polygons.


This is a character pack.

Backgrounds, animations or other items in the sample images are not included.

There is a URP package in the “URP” folder.

By expanding the URP package, material can be overwritted and converted to URP compatible material.


Render Pipeline Compatibility

  • Built-in supported. Uses custom shader.
  • URP supported. Uses custom "Shader Graph" shader". Just unpack URP package inside URP folder.
  • HDRP not supported.

Technical details

Character texture resolution 2048x2048. 

Body has 16,944 polygons.

Hair has 8,280 polygons.

Clothes has 7,404 polygons.

Total: 32,628 polygons.

27 face blendshapes for talking + emotions.

Marta: Humanoid character (Game ready/VRChat/Vtuber)

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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
36.8 MB
Latest version
1.1
Latest release date
Sep 10, 2024
Original Unity version
2021.3.15
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Marta: Humanoid character (Game ready/VRChat/Vtuber)
$5